Updated wrappers
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@@ -217,7 +217,7 @@ BEGIN_OBJECT_REFLECTOR(osg::FrameBufferObject)
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Properties::VIRTUAL,
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__void__apply__State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
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I_StaticMethod2(void, deleteFrameBufferObject, IN, unsigned int, contextID, IN, GLuint, program,
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__void__deleteFrameBufferObject__unsigned_int__GLuint_S,
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"Mark internal FBO for deletion. ",
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