Updated wrappers

This commit is contained in:
Robert Osfield
2007-08-10 17:44:54 +00:00
parent ece6c2f672
commit 0e475106dc
134 changed files with 355 additions and 312 deletions

View File

@@ -554,7 +554,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
Properties::NON_VIRTUAL,
__unsigned_int__getPrimitiveSetIndex__C5_PrimitiveSet_P1,
"Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet(). ",
"When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet())");
"When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet()) ");
I_Method1(void, setUseVertexBufferObjects, IN, bool, flag,
Properties::VIRTUAL,
__void__setUseVertexBufferObjects__bool,
@@ -609,7 +609,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
Properties::NON_VIRTUAL,
__bool__areFastPathsUsed,
"Return true if OpenGL fast paths will be used with drawing this Geometry. ",
"Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed arrays will drop the rendering path off the fast path.");
"Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed arrays will drop the rendering path off the fast path. ");
I_Method0(bool, computeFastPathsUsed,
Properties::NON_VIRTUAL,
__bool__computeFastPathsUsed,
@@ -669,7 +669,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
Properties::VIRTUAL,
__void__drawImplementation__RenderInfo_R1,
"Draw Geometry directly ignoring an OpenGL display list which could be attached. ",
"This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.");
"This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects. ");
I_Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x,
Properties::VIRTUAL,
__bool__supports__C5_Drawable_AttributeFunctor_R1,