Updated wrappers
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@@ -554,7 +554,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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Properties::NON_VIRTUAL,
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__unsigned_int__getPrimitiveSetIndex__C5_PrimitiveSet_P1,
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"Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet(). ",
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"When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet())");
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"When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet()) ");
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I_Method1(void, setUseVertexBufferObjects, IN, bool, flag,
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Properties::VIRTUAL,
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__void__setUseVertexBufferObjects__bool,
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@@ -609,7 +609,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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Properties::NON_VIRTUAL,
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__bool__areFastPathsUsed,
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"Return true if OpenGL fast paths will be used with drawing this Geometry. ",
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"Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed arrays will drop the rendering path off the fast path.");
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"Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed arrays will drop the rendering path off the fast path. ");
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I_Method0(bool, computeFastPathsUsed,
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Properties::NON_VIRTUAL,
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__bool__computeFastPathsUsed,
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@@ -669,7 +669,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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Properties::VIRTUAL,
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__void__drawImplementation__RenderInfo_R1,
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"Draw Geometry directly ignoring an OpenGL display list which could be attached. ",
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"This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.");
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"This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects. ");
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I_Method1(bool, supports, IN, const osg::Drawable::AttributeFunctor &, x,
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Properties::VIRTUAL,
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__bool__supports__C5_Drawable_AttributeFunctor_R1,
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