Updated wrappers
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@@ -120,7 +120,7 @@ BEGIN_OBJECT_REFLECTOR(osg::LightModel)
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Properties::VIRTUAL,
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__void__apply__State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
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I_SimpleProperty(const osg::Vec4 &, AmbientIntensity,
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__C5_osg_Vec4_R1__getAmbientIntensity,
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__void__setAmbientIntensity__C5_osg_Vec4_R1);
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