Updated wrappers

This commit is contained in:
Robert Osfield
2007-08-10 17:44:54 +00:00
parent ece6c2f672
commit 0e475106dc
134 changed files with 355 additions and 312 deletions

View File

@@ -96,7 +96,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Material)
Properties::VIRTUAL,
__void__apply__State_R1,
"apply the OpenGL state attributes. ",
"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
I_Method1(void, setColorMode, IN, osg::Material::ColorMode, mode,
Properties::NON_VIRTUAL,
__void__setColorMode__ColorMode,
@@ -141,7 +141,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Material)
Properties::NON_VIRTUAL,
__void__setSpecular__Face__C5_Vec4_R1,
"Set specular value of specified face(s) of the material, valid specular[0. ",
".3] range is 0.0 to 1.0.");
".3] range is 0.0 to 1.0. ");
I_Method1(const osg::Vec4 &, getSpecular, IN, osg::Material::Face, face,
Properties::NON_VIRTUAL,
__C5_Vec4_R1__getSpecular__Face,
@@ -156,7 +156,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Material)
Properties::NON_VIRTUAL,
__void__setEmission__Face__C5_Vec4_R1,
"Set emission value of specified face(s) of the material, valid emission[0. ",
".3] range is 0.0 to 1.0.");
".3] range is 0.0 to 1.0. ");
I_Method1(const osg::Vec4 &, getEmission, IN, osg::Material::Face, face,
Properties::NON_VIRTUAL,
__C5_Vec4_R1__getEmission__Face,
@@ -171,7 +171,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Material)
Properties::NON_VIRTUAL,
__void__setShininess__Face__float,
"Set shininess of specified face(s) of the material. ",
"valid shininess range is 0.0 to 128.0.");
"valid shininess range is 0.0 to 128.0. ");
I_Method1(float, getShininess, IN, osg::Material::Face, face,
Properties::NON_VIRTUAL,
__float__getShininess__Face,
@@ -186,12 +186,12 @@ BEGIN_OBJECT_REFLECTOR(osg::Material)
Properties::NON_VIRTUAL,
__void__setTransparency__Face__float,
"Set the alpha value of ambient, diffuse, specular and emission colors of specified face, to 1-transparency. ",
"Valid transparency range is 0.0 to 1.0.");
"Valid transparency range is 0.0 to 1.0. ");
I_Method2(void, setAlpha, IN, osg::Material::Face, face, IN, float, alpha,
Properties::NON_VIRTUAL,
__void__setAlpha__Face__float,
"Set the alpha value of ambient, diffuse, specular and emission colors. ",
"Valid transparency range is 0.0 to 1.0.");
"Valid transparency range is 0.0 to 1.0. ");
I_IndexedProperty(const osg::Vec4 &, Ambient,
__C5_Vec4_R1__getAmbient__Face,
__void__setAmbient__Face__C5_Vec4_R1,