Updated wrappers
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@@ -94,7 +94,7 @@ BEGIN_OBJECT_REFLECTOR(osg::PointSprite)
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Properties::VIRTUAL,
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__void__apply__osg_State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
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I_Method1(void, setCoordOriginMode, IN, osg::PointSprite::CoordOriginMode, mode,
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Properties::NON_VIRTUAL,
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__void__setCoordOriginMode__CoordOriginMode,
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