Updated wrappers
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@@ -102,7 +102,7 @@ BEGIN_OBJECT_REFLECTOR(osg::PolygonOffset)
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Properties::VIRTUAL,
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__void__apply__State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.");
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
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I_StaticMethod1(void, setFactorMultiplier, IN, float, multiplier,
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__void__setFactorMultiplier__float_S,
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"",
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