Updated wrappers

This commit is contained in:
Robert Osfield
2007-08-10 17:44:54 +00:00
parent ece6c2f672
commit 0e475106dc
134 changed files with 355 additions and 312 deletions

View File

@@ -276,12 +276,12 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
Properties::VIRTUAL,
__void__requestContinuousUpdate__bool,
"requestContinousUpdate(bool) is for en/disabling a throw or idle callback to be requested by a GUIEventHandler (typically a MatrixManipulator, though other GUIEventHandler's may also provide functionality). ",
"GUI toolkits can respond to this immediately by registering an idle/timed callback, or can delay setting the callback and update at their own leisure.");
"GUI toolkits can respond to this immediately by registering an idle/timed callback, or can delay setting the callback and update at their own leisure. ");
I_Method2(void, requestWarpPointer, IN, float, x, IN, float, y,
Properties::VIRTUAL,
__void__requestWarpPointer__float__float,
"requestWarpPointer(int,int) is requesting a repositioning of the mouse pointer to a specified x,y location on the window. ",
"This is used by some camera manipulators to initialise the mouse pointer when mouse position relative to a controls neutral mouse position is required, i.e when mimicking a aircrafts joystick.");
"This is used by some camera manipulators to initialise the mouse pointer when mouse position relative to a controls neutral mouse position is required, i.e when mimicking a aircrafts joystick. ");
I_Method0(void, assignSceneDataToCameras,
Properties::NON_VIRTUAL,
__void__assignSceneDataToCameras,