Further work on Occlusion Culling. Most of work is complete, just debugging
required now.
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@@ -12,3 +12,21 @@ CullingSet::CullingSet()
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CullingSet::~CullingSet()
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{
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}
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void CullingSet::disableOccluder(NodePath& nodePath)
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{
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//std::cout<<" trying to disable occluder"<<std::endl;
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for(OccluderList::iterator itr=_occluderList.begin();
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itr!=_occluderList.end();
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++itr)
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{
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if (itr->getNodePath()==nodePath)
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{
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//std::cout<<" ++ disabling occluder"<<std::endl;
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// we have trapped for the case an occlude potentially occluding itself,
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// to prevent this we disable the results mask so that no subsequnt
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// when the next pushCurrentMask calls happens this occluder is switched off.
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itr->disableResultMasks();
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}
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}
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}
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