diff --git a/VisualStudio/Demos/osgshadowtexture/osgshadowtexture.dsp b/VisualStudio/Demos/osgshadowtexture/osgshadowtexture.dsp index ec1bb8d14..d047cc080 100644 --- a/VisualStudio/Demos/osgshadowtexture/osgshadowtexture.dsp +++ b/VisualStudio/Demos/osgshadowtexture/osgshadowtexture.dsp @@ -50,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 -# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgshadowtexture.exe" /libpath:"../../../lib" +# ADD LINK32 opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgshadowtexture.exe" /libpath:"../../../lib" !ELSEIF "$(CFG)" == "Demo osgshadowtexture - Win32 Debug" @@ -75,7 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept -# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgshadowtextured.exe" /pdbtype:sept /libpath:"../../../lib" +# ADD LINK32 opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgshadowtextured.exe" /pdbtype:sept /libpath:"../../../lib" # SUBTRACT LINK32 /incremental:no !ENDIF diff --git a/VisualStudio/VisualStudio.dsw b/VisualStudio/VisualStudio.dsw index 08b3dba7e..b2adce087 100644 --- a/VisualStudio/VisualStudio.dsw +++ b/VisualStudio/VisualStudio.dsw @@ -165,6 +165,1023 @@ Package=<4> Project_Dep_Name Core osg End Project Dependency }}} +############################################################################### + +Project: "Example osghangglide"=.\examples\osghangglide\osghangglide.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgbillboard"=.\examples\osgbillboard\osgbillboard.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgcallback"=.\examples\osgcallback\osgcallback.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgclip"=.\examples\osgclip\osgclip.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgcluster"=.\examples\osgcluster\osgcluster.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgconv"=.\examples\osgconv\osgconv.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgunittests"=.\examples\osgunittests\osgunittests.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgcopy"=.\examples\osgcopy\osgcopy.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osganimate"=.\examples\osganimate\osganimate.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgcube"=.\examples\osgcube\osgcube.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgvertexprogram"=.\examples\osgvertexprogram\osgvertexprogram.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgshape"=.\examples\osgshape\osgshape.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgcubemap"=.\examples\osgcubemap\osgcubemap.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgteapot"=.\examples\osgteapot\osgteapot.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################################################################################################## + +Project: "Example osggeometry"=.\examples\osggeometry\osggeometry.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################################################################################################## + +Project: "Example osggeodemo"=.\examples\osggeodemo\osggeodemo.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osghud"=.\examples\osghud\osghud.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgText + End Project Dependency +}}} + +############################################################################### + +Project: "Example osglogo"=.\examples\osglogo\osglogo.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgText + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgimpostor"=.\examples\osgimpostor\osgimpostor.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgmultitexture"=.\examples\osgmultitexture\osgmultitexture.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgoccluder"=.\examples\osgoccluder\osgoccluder.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgprerender"=.\examples\osgprerender\osgprerender.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgpbuffer"=.\examples\osgpbuffer\osgpbuffer.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgshadowtexture"=.\examples\osgshadowtexture\osgshadowtexture.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgreflect"=.\examples\osgreflect\osgreflect.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgscribe"=.\examples\osgscribe\osgscribe.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgsequence"=.\examples\osgsequence\osgsequence.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgstereoimage"=.\examples\osgstereoimage\osgstereoimage.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgtext"=.\examples\osgtext\osgtextdemo.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgText + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgtexture1D"=.\examples\osgtexture1D\osgtexture1D.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgtexture2D"=.\examples\osgtexture2D\osgtexture2D.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgtexture3D"=.\examples\osgtexture3D\osgtexture3D.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgversion"=.\examples\osgversion\osgversion.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency +}}} + +############################################################################### + +Project: "Example osglight"=.\examples\osglight\osglight.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgviews"=.\examples\osgviews\osgviews.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example sgv"=.\examples\sgv\sgv.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osgparticle"=.\examples\osgparticle\osgparticledemo.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgParticle + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + +############################################################################### + +Project: "Example osglightpoint"=.\examples\osglightpoint\osglightpoint.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name Core osg + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgDB + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgGA + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgSim + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgProducer + End Project Dependency + Begin Project Dependency + Project_Dep_Name Core osgUtil + End Project Dependency +}}} + ############################################################################### diff --git a/VisualStudio/examples/osganimate/osganimate.dsp b/VisualStudio/examples/osganimate/osganimate.dsp new file mode 100755 index 000000000..f1b7d4855 --- /dev/null +++ b/VisualStudio/examples/osganimate/osganimate.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osganimate" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osganimate - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osganimate.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osganimate.mak" CFG="Demo osganimate - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osganimate - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osganimate - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osganimate - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osganimate.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osganimate - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osganimated.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osganimate - Win32 Release" +# Name "Demo osganimate - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osganimate\osganimate.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgbillboard/osgbillboard.dsp b/VisualStudio/examples/osgbillboard/osgbillboard.dsp new file mode 100755 index 000000000..c9ea4aeff --- /dev/null +++ b/VisualStudio/examples/osgbillboard/osgbillboard.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgbillboard" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgbillboard - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgbillboard.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgbillboard.mak" CFG="Demo osgbillboard - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgbillboard - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgbillboard - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgbillboard - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgbillboard.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgbillboard - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgbillboardd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgbillboard - Win32 Release" +# Name "Demo osgbillboard - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgbillboard\osgbillboard.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgcallback/osgcallback.dsp b/VisualStudio/examples/osgcallback/osgcallback.dsp new file mode 100755 index 000000000..68c320521 --- /dev/null +++ b/VisualStudio/examples/osgcallback/osgcallback.dsp @@ -0,0 +1,285 @@ +# Microsoft Developer Studio Project File - Name="Demo osgcallback" - Package Owner=<4> + + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + + +# ** DO NOT EDIT ** + + + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + + + +CFG=Demo osgcallback - Win32 Release + + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + + +!MESSAGE use the Export Makefile command and run + + +!MESSAGE + + +!MESSAGE NMAKE /f "osgcallback.mak". + + +!MESSAGE + + +!MESSAGE You can specify a configuration when running NMAKE + + +!MESSAGE by defining the macro CFG on the command line. For example: + + +!MESSAGE + + +!MESSAGE NMAKE /f "osgcallback.mak" CFG="Demo osgcallback - Win32 Release" + + +!MESSAGE + + +!MESSAGE Possible choices for configuration are: + + +!MESSAGE + + +!MESSAGE "Demo osgcallback - Win32 Release" (based on "Win32 (x86) Console Application") + + +!MESSAGE "Demo osgcallback - Win32 Debug" (based on "Win32 (x86) Console Application") + + +!MESSAGE + + + + + +# Begin Project + + +# PROP AllowPerConfigDependencies 0 + + +# PROP Scc_ProjName "" + + +# PROP Scc_LocalPath "" + + +CPP=cl.exe + + +RSC=rc.exe + + + + + +!IF "$(CFG)" == "Demo osgcallback - Win32 Release" + + + + + +# PROP BASE Use_MFC 0 + + +# PROP BASE Use_Debug_Libraries 0 + + +# PROP BASE Output_Dir "Release" + + +# PROP BASE Intermediate_Dir "Release" + + +# PROP BASE Target_Dir "" + + +# PROP Use_MFC 0 + + +# PROP Use_Debug_Libraries 0 + + +# PROP Output_Dir "Release" + + +# PROP Intermediate_Dir "Release" + + +# PROP Ignore_Export_Lib 0 + + +# PROP Target_Dir "" + + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + + +# ADD RSC /l 0x809 /d "NDEBUG" + + +BSC32=bscmake.exe + + +# ADD BASE BSC32 /nologo + + +# ADD BSC32 /nologo + + +LINK32=link.exe + + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + + +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcallback.exe" /libpath:"../../../lib" + + + + + +!ELSEIF "$(CFG)" == "Demo osgcallback - Win32 Debug" + + + + + +# PROP BASE Use_MFC 0 + + +# PROP BASE Use_Debug_Libraries 1 + + +# PROP BASE Output_Dir "Debug" + + +# PROP BASE Intermediate_Dir "Debug" + + +# PROP BASE Target_Dir "" + + +# PROP Use_MFC 0 + + +# PROP Use_Debug_Libraries 1 + + +# PROP Output_Dir "Debug" + + +# PROP Intermediate_Dir "Debug" + + +# PROP Ignore_Export_Lib 0 + + +# PROP Target_Dir "" + + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c + + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + + +# ADD RSC /l 0x809 /d "_DEBUG" + + +BSC32=bscmake.exe + + +# ADD BASE BSC32 /nologo + + +# ADD BSC32 /nologo + + +LINK32=link.exe + + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + + +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcallbackd.exe" /pdbtype:sept /libpath:"../../../lib" + + +# SUBTRACT LINK32 /incremental:no + + + + + +!ENDIF + + + + + +# Begin Target + + + + + +# Name "Demo osgcallback - Win32 Release" + + +# Name "Demo osgcallback - Win32 Debug" + + +# Begin Source File + + + + + +SOURCE=..\..\..\src\Demos\osgcallback\osgcallback.cpp + + +# End Source File + + +# End Target + + +# Begin Group "Resource Files" + + + + + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + + +# End Group + + +# End Project + + diff --git a/VisualStudio/examples/osgclip/osgclip.dsp b/VisualStudio/examples/osgclip/osgclip.dsp new file mode 100755 index 000000000..ba8ba265d --- /dev/null +++ b/VisualStudio/examples/osgclip/osgclip.dsp @@ -0,0 +1,190 @@ +# Microsoft Developer Studio Project File - Name="Demo osgclip" - Package Owner=<4> + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + +# ** DO NOT EDIT ** + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + +CFG=Demo osgclip - Win32 Release + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + +!MESSAGE use the Export Makefile command and run + +!MESSAGE + +!MESSAGE NMAKE /f "osgclip.mak". + +!MESSAGE + +!MESSAGE You can specify a configuration when running NMAKE + +!MESSAGE by defining the macro CFG on the command line. For example: + +!MESSAGE + +!MESSAGE NMAKE /f "osgclip.mak" CFG="Demo osgclip - Win32 Release" + +!MESSAGE + +!MESSAGE Possible choices for configuration are: + +!MESSAGE + +!MESSAGE "Demo osgclip - Win32 Release" (based on "Win32 (x86) Console Application") + +!MESSAGE "Demo osgclip - Win32 Debug" (based on "Win32 (x86) Console Application") + +!MESSAGE + + + +# Begin Project + +# PROP AllowPerConfigDependencies 0 + +# PROP Scc_ProjName "" + +# PROP Scc_LocalPath "" + +CPP=cl.exe + +RSC=rc.exe + + + +!IF "$(CFG)" == "Demo osgclip - Win32 Release" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 0 + +# PROP BASE Output_Dir "Release" + +# PROP BASE Intermediate_Dir "Release" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 0 + +# PROP Output_Dir "Release" + +# PROP Intermediate_Dir "Release" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + +# ADD RSC /l 0x809 /d "NDEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgclip.exe" /libpath:"../../../lib" + + + +!ELSEIF "$(CFG)" == "Demo osgclip - Win32 Debug" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 1 + +# PROP BASE Output_Dir "Debug" + +# PROP BASE Intermediate_Dir "Debug" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 1 + +# PROP Output_Dir "Debug" + +# PROP Intermediate_Dir "Debug" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + +# ADD RSC /l 0x809 /d "_DEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgclipd.exe" /pdbtype:sept /libpath:"../../../lib" + +# SUBTRACT LINK32 /incremental:no + + + +!ENDIF + + + +# Begin Target + + + +# Name "Demo osgclip - Win32 Release" + +# Name "Demo osgclip - Win32 Debug" + +# Begin Source File + + + +SOURCE=..\..\..\src\Demos\osgclip\osgclip.cpp + +# End Source File + +# End Target + +# Begin Group "Resource Files" + + + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + +# End Group + +# End Project + diff --git a/VisualStudio/examples/osgcluster/osgcluster.dsp b/VisualStudio/examples/osgcluster/osgcluster.dsp new file mode 100644 index 000000000..58dde7cc0 --- /dev/null +++ b/VisualStudio/examples/osgcluster/osgcluster.dsp @@ -0,0 +1,240 @@ +# Microsoft Developer Studio Project File - Name="Demo osgcluster" - Package Owner=<4> + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + +# ** DO NOT EDIT ** + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + +CFG=Demo osgcluster - Win32 Release + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + +!MESSAGE use the Export Makefile command and run + +!MESSAGE + +!MESSAGE NMAKE /f "osgcluster.mak". + +!MESSAGE + +!MESSAGE You can specify a configuration when running NMAKE + +!MESSAGE by defining the macro CFG on the command line. For example: + +!MESSAGE + +!MESSAGE NMAKE /f "osgcluster.mak" CFG="Demo osgcluster - Win32 Release" + +!MESSAGE + +!MESSAGE Possible choices for configuration are: + +!MESSAGE + +!MESSAGE "Demo osgcluster - Win32 Release" (based on "Win32 (x86) Console Application") + +!MESSAGE "Demo osgcluster - Win32 Debug" (based on "Win32 (x86) Console Application") + +!MESSAGE + + + +# Begin Project + +# PROP AllowPerConfigDependencies 0 + +# PROP Scc_ProjName "" + +# PROP Scc_LocalPath "" + +CPP=cl.exe + +RSC=rc.exe + + + +!IF "$(CFG)" == "Demo osgcluster - Win32 Release" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 0 + +# PROP BASE Output_Dir "Release" + +# PROP BASE Intermediate_Dir "Release" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 0 + +# PROP Output_Dir "Release" + +# PROP Intermediate_Dir "Release" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + +# ADD RSC /l 0x809 /d "NDEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +# ADD LINK32 wsock32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcluster.exe" /libpath:"../../../lib" + + + +!ELSEIF "$(CFG)" == "Demo osgcluster - Win32 Debug" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 1 + +# PROP BASE Output_Dir "Debug" + +# PROP BASE Intermediate_Dir "Debug" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 1 + +# PROP Output_Dir "Debug" + +# PROP Intermediate_Dir "Debug" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /YX /FD /c + +# SUBTRACT CPP /Fr + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + +# ADD RSC /l 0x809 /d "_DEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +# ADD LINK32 wsock32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgclusterd.exe" /pdbtype:sept /libpath:"../../../lib" + +# SUBTRACT LINK32 /incremental:no + + + +!ENDIF + + + +# Begin Target + + + +# Name "Demo osgcluster - Win32 Release" + +# Name "Demo osgcluster - Win32 Debug" + +# Begin Group "Source Files" + + + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" + +# Begin Source File + + + +SOURCE=..\..\..\Src\Demos\osgcluster\broadcaster.cpp + +# End Source File + +# Begin Source File + + + +SOURCE=..\..\..\Src\Demos\osgcluster\osgcluster.cpp + +# End Source File + +# Begin Source File + + + +SOURCE=..\..\..\Src\Demos\osgcluster\receiver.cpp + +# End Source File + +# End Group + +# Begin Group "Header Files" + + + +# PROP Default_Filter ";h;hpp;hxx;hm;inl" + +# Begin Source File + + + +SOURCE=..\..\..\Src\Demos\osgcluster\broadcaster.h + +# End Source File + +# Begin Source File + + + +SOURCE=..\..\..\src\Demos\osgcluster\receiver.h + +# End Source File + +# End Group + +# Begin Group "Resource Files" + + + +# PROP Default_Filter "" + +# End Group + +# End Target + +# End Project + diff --git a/VisualStudio/examples/osgconv/osgconv.dsp b/VisualStudio/examples/osgconv/osgconv.dsp new file mode 100755 index 000000000..f562d5753 --- /dev/null +++ b/VisualStudio/examples/osgconv/osgconv.dsp @@ -0,0 +1,99 @@ +# Microsoft Developer Studio Project File - Name="Demo osgconv" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgconv - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgconv.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgconv.mak" CFG="Demo osgconv - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgconv - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgconv - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgconv - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgconv.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgconv - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgconvd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgconv - Win32 Release" +# Name "Demo osgconv - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgconv\OrientationConverter.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgconv\osgconv.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgcopy/osgcopy.dsp b/VisualStudio/examples/osgcopy/osgcopy.dsp new file mode 100755 index 000000000..cf95898f9 --- /dev/null +++ b/VisualStudio/examples/osgcopy/osgcopy.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgcopy" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgcopy - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgcopy.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgcopy.mak" CFG="Demo osgcopy - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgcopy - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgcopy - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgcopy - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcopy.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgcopy - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcopyd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgcopy - Win32 Release" +# Name "Demo osgcopy - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgcopy\osgcopy.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgcube/osgcube.dsp b/VisualStudio/examples/osgcube/osgcube.dsp new file mode 100755 index 000000000..d5506e726 --- /dev/null +++ b/VisualStudio/examples/osgcube/osgcube.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgcube" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgcube - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgcube.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgcube.mak" CFG="Demo osgcube - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgcube - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgcube - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgcube - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcube.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgcube - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcubed.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgcube - Win32 Release" +# Name "Demo osgcube - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgcube\osgcube.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgcubemap/osgcubemap.dsp b/VisualStudio/examples/osgcubemap/osgcubemap.dsp new file mode 100755 index 000000000..6f12dd9ed --- /dev/null +++ b/VisualStudio/examples/osgcubemap/osgcubemap.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgcubemap" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgcubemap - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgcubemap.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgcubemap.mak" CFG="Demo osgcubemap - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgcubemap - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgcubemap - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgcubemap - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcubemap.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgcubemap - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcubemapd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgcubemap - Win32 Release" +# Name "Demo osgcubemap - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgcubemap\osgcubemap.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osggeodemo/osggeodemo.dsp b/VisualStudio/examples/osggeodemo/osggeodemo.dsp new file mode 100755 index 000000000..721b03943 --- /dev/null +++ b/VisualStudio/examples/osggeodemo/osggeodemo.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osggeodemo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osggeodemo - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osggeodemo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osggeodemo.mak" CFG="Demo osggeodemo - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osggeodemo - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osggeodemo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osggeodemo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osggeodemo.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osggeodemo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osggeodemod.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osggeodemo - Win32 Release" +# Name "Demo osggeodemo - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osggeodemo\osggeodemo.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osggeometry/osggeometry.dsp b/VisualStudio/examples/osggeometry/osggeometry.dsp new file mode 100644 index 000000000..a34396e8f --- /dev/null +++ b/VisualStudio/examples/osggeometry/osggeometry.dsp @@ -0,0 +1,190 @@ +# Microsoft Developer Studio Project File - Name="Demo osggeometry" - Package Owner=<4> + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + +# ** DO NOT EDIT ** + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + +CFG=Demo osggeometry - Win32 Release + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + +!MESSAGE use the Export Makefile command and run + +!MESSAGE + +!MESSAGE NMAKE /f "osggeometry.mak". + +!MESSAGE + +!MESSAGE You can specify a configuration when running NMAKE + +!MESSAGE by defining the macro CFG on the command line. For example: + +!MESSAGE + +!MESSAGE NMAKE /f "osggeometry.mak" CFG="Demo osggeometry - Win32 Release" + +!MESSAGE + +!MESSAGE Possible choices for configuration are: + +!MESSAGE + +!MESSAGE "Demo osggeometry - Win32 Release" (based on "Win32 (x86) Console Application") + +!MESSAGE "Demo osggeometry - Win32 Debug" (based on "Win32 (x86) Console Application") + +!MESSAGE + + + +# Begin Project + +# PROP AllowPerConfigDependencies 0 + +# PROP Scc_ProjName "" + +# PROP Scc_LocalPath "" + +CPP=cl.exe + +RSC=rc.exe + + + +!IF "$(CFG)" == "Demo osggeometry - Win32 Release" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 0 + +# PROP BASE Output_Dir "Release" + +# PROP BASE Intermediate_Dir "Release" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 0 + +# PROP Output_Dir "Release" + +# PROP Intermediate_Dir "Release" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + +# ADD RSC /l 0x809 /d "NDEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osggeometry.exe" /libpath:"../../../lib" + + + +!ELSEIF "$(CFG)" == "Demo osggeometry - Win32 Debug" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 1 + +# PROP BASE Output_Dir "Debug" + +# PROP BASE Intermediate_Dir "Debug" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 1 + +# PROP Output_Dir "Debug" + +# PROP Intermediate_Dir "Debug" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + +# ADD RSC /l 0x809 /d "_DEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osggeometryd.exe" /pdbtype:sept /libpath:"../../../lib" + +# SUBTRACT LINK32 /incremental:no + + + +!ENDIF + + + +# Begin Target + + + +# Name "Demo osggeometry - Win32 Release" + +# Name "Demo osggeometry - Win32 Debug" + +# Begin Source File + + + +SOURCE=..\..\..\src\Demos\osggeometry\osggeometry.cpp + +# End Source File + +# End Target + +# Begin Group "Resource Files" + + + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + +# End Group + +# End Project + diff --git a/VisualStudio/examples/osghangglide/osghangglide.dsp b/VisualStudio/examples/osghangglide/osghangglide.dsp new file mode 100644 index 000000000..4664c8ae8 --- /dev/null +++ b/VisualStudio/examples/osghangglide/osghangglide.dsp @@ -0,0 +1,152 @@ +# Microsoft Developer Studio Project File - Name="Demo osghangglide" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osghangglide - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osghangglide.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osghangglide.mak" CFG="Demo osghangglide - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osghangglide - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osghangglide - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osghangglide - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osghangglide.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osghangglide - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /YX /FD /c +# SUBTRACT CPP /Fr +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osghangglided.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osghangglide - Win32 Release" +# Name "Demo osghangglide - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\Base.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\GliderManipulator.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\osghangglide.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\Hat.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\Sky.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\Tank.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\Terrain.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\Trees.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter ";h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osghangglide\GliderManipulator.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osghangglide\Hat.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osghangglide\terrain_coords.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osghangglide\terrain_normals.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osghangglide\terrain_texcoords.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "" +# End Group +# End Target +# End Project diff --git a/VisualStudio/examples/osghud/osghud.dsp b/VisualStudio/examples/osghud/osghud.dsp new file mode 100755 index 000000000..1e447779b --- /dev/null +++ b/VisualStudio/examples/osghud/osghud.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osghud" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osghud - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osghud.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osghud.mak" CFG="Demo osghud - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osghud - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osghud - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osghud - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osghud.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osghud - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osghudd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osghud - Win32 Release" +# Name "Demo osghud - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osghud\osghud.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgimpostor/osgimpostor.dsp b/VisualStudio/examples/osgimpostor/osgimpostor.dsp new file mode 100755 index 000000000..7f7b7253c --- /dev/null +++ b/VisualStudio/examples/osgimpostor/osgimpostor.dsp @@ -0,0 +1,112 @@ +# Microsoft Developer Studio Project File - Name="Demo osgimpostor" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgimpostor - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgimpostor.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgimpostor.mak" CFG="Demo osgimpostor - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgimpostor - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgimpostor - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgimpostor - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgimpostor.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgimpostor - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /YX /FD /c +# SUBTRACT CPP /Fr +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgimpostord.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgimpostor - Win32 Release" +# Name "Demo osgimpostor - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osgimpostor\TestManipulator.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osgimpostor\osgimpostor.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter ";h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osgimpostor\TestManipulator.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "" +# End Group +# End Target +# End Project diff --git a/VisualStudio/examples/osglight/osglight.dsp b/VisualStudio/examples/osglight/osglight.dsp new file mode 100644 index 000000000..d4d0b5f1d --- /dev/null +++ b/VisualStudio/examples/osglight/osglight.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osglight" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osglight - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osglight.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osglight.mak" CFG="Demo osglight - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osglight - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osglight - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osglight - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osglight.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osglight - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osglightd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osglight - Win32 Release" +# Name "Demo osglight - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osglight\osglight.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osglightpoint/osglightpoint.dsp b/VisualStudio/examples/osglightpoint/osglightpoint.dsp new file mode 100644 index 000000000..8b6a74e14 --- /dev/null +++ b/VisualStudio/examples/osglightpoint/osglightpoint.dsp @@ -0,0 +1,190 @@ +# Microsoft Developer Studio Project File - Name="Demo osglightpoint" - Package Owner=<4> + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + +# ** DO NOT EDIT ** + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + +CFG=Demo osglightpoint - Win32 Release + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + +!MESSAGE use the Export Makefile command and run + +!MESSAGE + +!MESSAGE NMAKE /f "osglightpoint.mak". + +!MESSAGE + +!MESSAGE You can specify a configuration when running NMAKE + +!MESSAGE by defining the macro CFG on the command line. For example: + +!MESSAGE + +!MESSAGE NMAKE /f "osglightpoint.mak" CFG="Demo osglightpoint - Win32 Release" + +!MESSAGE + +!MESSAGE Possible choices for configuration are: + +!MESSAGE + +!MESSAGE "Demo osglightpoint - Win32 Release" (based on "Win32 (x86) Console Application") + +!MESSAGE "Demo osglightpoint - Win32 Debug" (based on "Win32 (x86) Console Application") + +!MESSAGE + + + +# Begin Project + +# PROP AllowPerConfigDependencies 0 + +# PROP Scc_ProjName "" + +# PROP Scc_LocalPath "" + +CPP=cl.exe + +RSC=rc.exe + + + +!IF "$(CFG)" == "Demo osglightpoint - Win32 Release" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 0 + +# PROP BASE Output_Dir "Release" + +# PROP BASE Intermediate_Dir "Release" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 0 + +# PROP Output_Dir "Release" + +# PROP Intermediate_Dir "Release" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + +# ADD RSC /l 0x809 /d "NDEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osglightpoint.exe" /libpath:"../../../lib" + + + +!ELSEIF "$(CFG)" == "Demo osglightpoint - Win32 Debug" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 1 + +# PROP BASE Output_Dir "Debug" + +# PROP BASE Intermediate_Dir "Debug" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 1 + +# PROP Output_Dir "Debug" + +# PROP Intermediate_Dir "Debug" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + +# ADD RSC /l 0x809 /d "_DEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osglightpointd.exe" /pdbtype:sept /libpath:"../../../lib" + +# SUBTRACT LINK32 /incremental:no + + + +!ENDIF + + + +# Begin Target + + + +# Name "Demo osglightpoint - Win32 Release" + +# Name "Demo osglightpoint - Win32 Debug" + +# Begin Source File + + + +SOURCE=..\..\..\src\Demos\osglightpoint\osglightpoint.cpp + +# End Source File + +# End Target + +# Begin Group "Resource Files" + + + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + +# End Group + +# End Project + diff --git a/VisualStudio/examples/osglogo/osglogo.dsp b/VisualStudio/examples/osglogo/osglogo.dsp new file mode 100755 index 000000000..0935d6c98 --- /dev/null +++ b/VisualStudio/examples/osglogo/osglogo.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osglogo" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osglogo - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osglogo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osglogo.mak" CFG="Demo osglogo - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osglogo - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osglogo - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osglogo - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osglogo.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osglogo - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osglogod.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osglogo - Win32 Release" +# Name "Demo osglogo - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osglogo\osglogo.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgmultitexture/osgmultitexture.dsp b/VisualStudio/examples/osgmultitexture/osgmultitexture.dsp new file mode 100644 index 000000000..b827d61cd --- /dev/null +++ b/VisualStudio/examples/osgmultitexture/osgmultitexture.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgmultitexture" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgmultitexture - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgmultitexture.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgmultitexture.mak" CFG="Demo osgmultitexture - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgmultitexture - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgmultitexture - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgmultitexture - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgmultitexture.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgmultitexture - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgmultitextured.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgmultitexture - Win32 Release" +# Name "Demo osgmultitexture - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgmultitexture\osgmultitexture.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgoccluder/osgoccluder.dsp b/VisualStudio/examples/osgoccluder/osgoccluder.dsp new file mode 100644 index 000000000..ad516b14b --- /dev/null +++ b/VisualStudio/examples/osgoccluder/osgoccluder.dsp @@ -0,0 +1,190 @@ +# Microsoft Developer Studio Project File - Name="Demo osgoccluder" - Package Owner=<4> + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + +# ** DO NOT EDIT ** + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + +CFG=Demo osgoccluder - Win32 Release + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + +!MESSAGE use the Export Makefile command and run + +!MESSAGE + +!MESSAGE NMAKE /f "osgoccluder.mak". + +!MESSAGE + +!MESSAGE You can specify a configuration when running NMAKE + +!MESSAGE by defining the macro CFG on the command line. For example: + +!MESSAGE + +!MESSAGE NMAKE /f "osgoccluder.mak" CFG="Demo osgoccluder - Win32 Release" + +!MESSAGE + +!MESSAGE Possible choices for configuration are: + +!MESSAGE + +!MESSAGE "Demo osgoccluder - Win32 Release" (based on "Win32 (x86) Console Application") + +!MESSAGE "Demo osgoccluder - Win32 Debug" (based on "Win32 (x86) Console Application") + +!MESSAGE + + + +# Begin Project + +# PROP AllowPerConfigDependencies 0 + +# PROP Scc_ProjName "" + +# PROP Scc_LocalPath "" + +CPP=cl.exe + +RSC=rc.exe + + + +!IF "$(CFG)" == "Demo osgoccluder - Win32 Release" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 0 + +# PROP BASE Output_Dir "Release" + +# PROP BASE Intermediate_Dir "Release" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 0 + +# PROP Output_Dir "Release" + +# PROP Intermediate_Dir "Release" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + +# ADD RSC /l 0x809 /d "NDEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgoccluder.exe" /libpath:"../../../lib" + + + +!ELSEIF "$(CFG)" == "Demo osgoccluder - Win32 Debug" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 1 + +# PROP BASE Output_Dir "Debug" + +# PROP BASE Intermediate_Dir "Debug" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 1 + +# PROP Output_Dir "Debug" + +# PROP Intermediate_Dir "Debug" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + +# ADD RSC /l 0x809 /d "_DEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgoccluderd.exe" /pdbtype:sept /libpath:"../../../lib" + +# SUBTRACT LINK32 /incremental:no + + + +!ENDIF + + + +# Begin Target + + + +# Name "Demo osgoccluder - Win32 Release" + +# Name "Demo osgoccluder - Win32 Debug" + +# Begin Source File + + + +SOURCE=..\..\..\src\Demos\osgoccluder\osgoccluder.cpp + +# End Source File + +# End Target + +# Begin Group "Resource Files" + + + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + +# End Group + +# End Project + diff --git a/VisualStudio/examples/osgparticle/osgparticledemo.dsp b/VisualStudio/examples/osgparticle/osgparticledemo.dsp new file mode 100644 index 000000000..b5bf5feaa --- /dev/null +++ b/VisualStudio/examples/osgparticle/osgparticledemo.dsp @@ -0,0 +1,190 @@ +# Microsoft Developer Studio Project File - Name="Demo osgparticle" - Package Owner=<4> + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + +# ** DO NOT EDIT ** + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + +CFG=Demo osgparticle - Win32 Release + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + +!MESSAGE use the Export Makefile command and run + +!MESSAGE + +!MESSAGE NMAKE /f "osgparticle.mak". + +!MESSAGE + +!MESSAGE You can specify a configuration when running NMAKE + +!MESSAGE by defining the macro CFG on the command line. For example: + +!MESSAGE + +!MESSAGE NMAKE /f "osgparticle.mak" CFG="Demo osgparticle - Win32 Release" + +!MESSAGE + +!MESSAGE Possible choices for configuration are: + +!MESSAGE + +!MESSAGE "Demo osgparticle - Win32 Release" (based on "Win32 (x86) Console Application") + +!MESSAGE "Demo osgparticle - Win32 Debug" (based on "Win32 (x86) Console Application") + +!MESSAGE + + + +# Begin Project + +# PROP AllowPerConfigDependencies 0 + +# PROP Scc_ProjName "" + +# PROP Scc_LocalPath "" + +CPP=cl.exe + +RSC=rc.exe + + + +!IF "$(CFG)" == "Demo osgparticle - Win32 Release" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 0 + +# PROP BASE Output_Dir "Release" + +# PROP BASE Intermediate_Dir "Release" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 0 + +# PROP Output_Dir "Release" + +# PROP Intermediate_Dir "Release" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + +# ADD RSC /l 0x809 /d "NDEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgparticle.exe" /libpath:"../../../lib" + + + +!ELSEIF "$(CFG)" == "Demo osgparticle - Win32 Debug" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 1 + +# PROP BASE Output_Dir "Debug" + +# PROP BASE Intermediate_Dir "Debug" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 1 + +# PROP Output_Dir "Debug" + +# PROP Intermediate_Dir "Debug" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + +# ADD RSC /l 0x809 /d "_DEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgparticled.exe" /pdbtype:sept /libpath:"../../../lib" + +# SUBTRACT LINK32 /incremental:no + + + +!ENDIF + + + +# Begin Target + + + +# Name "Demo osgparticle - Win32 Release" + +# Name "Demo osgparticle - Win32 Debug" + +# Begin Source File + + + +SOURCE=..\..\..\src\Demos\osgparticle\osgparticle.cpp + +# End Source File + +# End Target + +# Begin Group "Resource Files" + + + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + +# End Group + +# End Project + diff --git a/VisualStudio/examples/osgpbuffer/osgpbuffer.dsp b/VisualStudio/examples/osgpbuffer/osgpbuffer.dsp new file mode 100644 index 000000000..70b0fd19a --- /dev/null +++ b/VisualStudio/examples/osgpbuffer/osgpbuffer.dsp @@ -0,0 +1,115 @@ +# Microsoft Developer Studio Project File - Name="Demo osgpbuffer" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgpbuffer - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgpbuffer.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgpbuffer.mak" CFG="Demo osgpbuffer - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgpbuffer - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgpbuffer - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgpbuffer - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgpbuffer.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgpbuffer - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgpbufferd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgpbuffer - Win32 Release" +# Name "Demo osgpbuffer - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgpbuffer\osgpbuffer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgpbuffer\pbuffer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgpbuffer\RenderToTextureStage.cpp +# End Source File +# Begin Group "Header Files" + +# PROP Default_Filter ";h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgpbuffer\pbuffer.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgpbuffer\RenderToTextureStage.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/VisualStudio/examples/osgprerender/osgprerender.dsp b/VisualStudio/examples/osgprerender/osgprerender.dsp new file mode 100644 index 000000000..19fac0571 --- /dev/null +++ b/VisualStudio/examples/osgprerender/osgprerender.dsp @@ -0,0 +1,190 @@ +# Microsoft Developer Studio Project File - Name="Demo osgprerender" - Package Owner=<4> + +# Microsoft Developer Studio Generated Build File, Format Version 6.00 + +# ** DO NOT EDIT ** + + + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + + + +CFG=Demo osgprerender - Win32 Release + +!MESSAGE This is not a valid makefile. To build this project using NMAKE, + +!MESSAGE use the Export Makefile command and run + +!MESSAGE + +!MESSAGE NMAKE /f "osgprerender.mak". + +!MESSAGE + +!MESSAGE You can specify a configuration when running NMAKE + +!MESSAGE by defining the macro CFG on the command line. For example: + +!MESSAGE + +!MESSAGE NMAKE /f "osgprerender.mak" CFG="Demo osgprerender - Win32 Release" + +!MESSAGE + +!MESSAGE Possible choices for configuration are: + +!MESSAGE + +!MESSAGE "Demo osgprerender - Win32 Release" (based on "Win32 (x86) Console Application") + +!MESSAGE "Demo osgprerender - Win32 Debug" (based on "Win32 (x86) Console Application") + +!MESSAGE + + + +# Begin Project + +# PROP AllowPerConfigDependencies 0 + +# PROP Scc_ProjName "" + +# PROP Scc_LocalPath "" + +CPP=cl.exe + +RSC=rc.exe + + + +!IF "$(CFG)" == "Demo osgprerender - Win32 Release" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 0 + +# PROP BASE Output_Dir "Release" + +# PROP BASE Intermediate_Dir "Release" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 0 + +# PROP Output_Dir "Release" + +# PROP Intermediate_Dir "Release" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "NDEBUG" + +# ADD RSC /l 0x809 /d "NDEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgprerender.exe" /libpath:"../../../lib" + + + +!ELSEIF "$(CFG)" == "Demo osgprerender - Win32 Debug" + + + +# PROP BASE Use_MFC 0 + +# PROP BASE Use_Debug_Libraries 1 + +# PROP BASE Output_Dir "Debug" + +# PROP BASE Intermediate_Dir "Debug" + +# PROP BASE Target_Dir "" + +# PROP Use_MFC 0 + +# PROP Use_Debug_Libraries 1 + +# PROP Output_Dir "Debug" + +# PROP Intermediate_Dir "Debug" + +# PROP Ignore_Export_Lib 0 + +# PROP Target_Dir "" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c + +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c + +# ADD BASE RSC /l 0x809 /d "_DEBUG" + +# ADD RSC /l 0x809 /d "_DEBUG" + +BSC32=bscmake.exe + +# ADD BASE BSC32 /nologo + +# ADD BSC32 /nologo + +LINK32=link.exe + +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgprerenderd.exe" /pdbtype:sept /libpath:"../../../lib" + +# SUBTRACT LINK32 /incremental:no + + + +!ENDIF + + + +# Begin Target + + + +# Name "Demo osgprerender - Win32 Release" + +# Name "Demo osgprerender - Win32 Debug" + +# Begin Source File + + + +SOURCE=..\..\..\src\Demos\osgprerender\osgprerender.cpp + +# End Source File + +# End Target + +# Begin Group "Resource Files" + + + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" + +# End Group + +# End Project + diff --git a/VisualStudio/examples/osgreflect/osgreflect.dsp b/VisualStudio/examples/osgreflect/osgreflect.dsp new file mode 100755 index 000000000..bb75d384b --- /dev/null +++ b/VisualStudio/examples/osgreflect/osgreflect.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgreflect" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgreflect - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgreflect.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgreflect.mak" CFG="Demo osgreflect - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgreflect - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgreflect - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgreflect - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgreflect.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgreflect - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgreflectd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgreflect - Win32 Release" +# Name "Demo osgreflect - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgreflect\osgreflect.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgscribe/osgscribe.dsp b/VisualStudio/examples/osgscribe/osgscribe.dsp new file mode 100755 index 000000000..3759a5084 --- /dev/null +++ b/VisualStudio/examples/osgscribe/osgscribe.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgscribe" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgscribe - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgscribe.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgscribe.mak" CFG="Demo osgscribe - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgscribe - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgscribe - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgscribe - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgscribe.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgscribe - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgscribed.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgscribe - Win32 Release" +# Name "Demo osgscribe - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgscribe\osgscribe.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgsequence/osgsequence.dsp b/VisualStudio/examples/osgsequence/osgsequence.dsp new file mode 100644 index 000000000..e76282260 --- /dev/null +++ b/VisualStudio/examples/osgsequence/osgsequence.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgsequence" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgsequence - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgsequence.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgsequence.mak" CFG="Demo osgsequence - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgsequence - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgsequence - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgsequence - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgsequence.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgsequence - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgsequenced.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgsequence - Win32 Release" +# Name "Demo osgsequence - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgsequence\osgsequence.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgshadowtexture/osgshadowtexture.dsp b/VisualStudio/examples/osgshadowtexture/osgshadowtexture.dsp new file mode 100644 index 000000000..418b415f8 --- /dev/null +++ b/VisualStudio/examples/osgshadowtexture/osgshadowtexture.dsp @@ -0,0 +1,112 @@ +# Microsoft Developer Studio Project File - Name="Demo osgshadowtexture" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgshadowtexture - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgshadowtexture.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgshadowtexture.mak" CFG="Demo osgshadowtexture - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgshadowtexture - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgshadowtexture - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgshadowtexture - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgshadowtexture.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgshadowtexture - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /YX /FD /c +# SUBTRACT CPP /Fr +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgshadowtextured.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgshadowtexture - Win32 Release" +# Name "Demo osgshadowtexture - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osgshadowtexture\osgshadowtexture.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osgshadowtexture\CreateShadowedScene.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter ";h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\..\Src\Demos\osgshadowtexture\CreateShadowedScene.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "" +# End Group +# End Target +# End Project diff --git a/VisualStudio/examples/osgshape/osgshape.dsp b/VisualStudio/examples/osgshape/osgshape.dsp new file mode 100755 index 000000000..7f4acb053 --- /dev/null +++ b/VisualStudio/examples/osgshape/osgshape.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgshape" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgshape - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgshape.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgshape.mak" CFG="Demo osgshape - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgshape - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgshape - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgshape - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgshape.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgshape - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgshaped.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgshape - Win32 Release" +# Name "Demo osgshape - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgshape\osgshape.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgstereoimage/osgstereoimage.dsp b/VisualStudio/examples/osgstereoimage/osgstereoimage.dsp new file mode 100755 index 000000000..44cd408f5 --- /dev/null +++ b/VisualStudio/examples/osgstereoimage/osgstereoimage.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgstereoimage" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgstereoimage - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgstereoimage.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgstereoimage.mak" CFG="Demo osgstereoimage - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgstereoimage - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgstereoimage - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgstereoimage - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgstereoimage.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgstereoimage - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgstereoimaged.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgstereoimage - Win32 Release" +# Name "Demo osgstereoimage - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgstereoimage\osgstereoimage.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgteapot/osgteapot.dsp b/VisualStudio/examples/osgteapot/osgteapot.dsp new file mode 100755 index 000000000..4df9c509b --- /dev/null +++ b/VisualStudio/examples/osgteapot/osgteapot.dsp @@ -0,0 +1,96 @@ +# Microsoft Developer Studio Project File - Name="Demo osgteapot" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgteapot - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgteapot.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgteapot.mak" CFG="Demo osgteapot - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgteapot - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgteapot - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgteapot - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgteapot.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgteapot - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgteapotd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgteapot - Win32 Release" +# Name "Demo osgteapot - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgteapot\osgteapot.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project +ÿÿ \ No newline at end of file diff --git a/VisualStudio/examples/osgtext/osgtextdemo.dsp b/VisualStudio/examples/osgtext/osgtextdemo.dsp new file mode 100644 index 000000000..c4e591fa1 --- /dev/null +++ b/VisualStudio/examples/osgtext/osgtextdemo.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgtext" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgtext - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgtextdemo.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgtextdemo.mak" CFG="Demo osgtext - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgtext - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgtext - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgtext - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtext.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgtext - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtextd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgtext - Win32 Release" +# Name "Demo osgtext - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgtext\main.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgtexture1D/osgtexture1D.dsp b/VisualStudio/examples/osgtexture1D/osgtexture1D.dsp new file mode 100644 index 000000000..97ed74d24 --- /dev/null +++ b/VisualStudio/examples/osgtexture1D/osgtexture1D.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgtexture1D" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgtexture1D - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgtexture1D.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgtexture1D.mak" CFG="Demo osgtexture1D - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgtexture1D - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgtexture1D - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgtexture1D - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture1D.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgtexture1D - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtexture1Dd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgtexture1D - Win32 Release" +# Name "Demo osgtexture1D - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgtexture1D\osgtexture1D.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgtexture2D/osgtexture2D.dsp b/VisualStudio/examples/osgtexture2D/osgtexture2D.dsp new file mode 100644 index 000000000..61cee0559 --- /dev/null +++ b/VisualStudio/examples/osgtexture2D/osgtexture2D.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgtexture2D" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgtexture2D - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgtexture2D.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgtexture2D.mak" CFG="Demo osgtexture2D - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgtexture2D - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgtexture2D - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgtexture2D - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture2D.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgtexture2D - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtexture2Dd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgtexture2D - Win32 Release" +# Name "Demo osgtexture2D - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgtexture2D\osgtexture2D.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgtexture3D/osgtexture3D.dsp b/VisualStudio/examples/osgtexture3D/osgtexture3D.dsp new file mode 100644 index 000000000..456800807 --- /dev/null +++ b/VisualStudio/examples/osgtexture3D/osgtexture3D.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgtexture3D" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgtexture3D - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgtexture3D.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgtexture3D.mak" CFG="Demo osgtexture3D - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgtexture3D - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgtexture3D - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgtexture3D - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture3D.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgtexture3D - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtexture3Dd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgtexture3D - Win32 Release" +# Name "Demo osgtexture3D - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgtexture3D\osgtexture3D.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgunittests/osgunittests.dsp b/VisualStudio/examples/osgunittests/osgunittests.dsp new file mode 100644 index 000000000..a527c8ca2 --- /dev/null +++ b/VisualStudio/examples/osgunittests/osgunittests.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgunittests" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgunittests - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgunittests.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgunittests.mak" CFG="Demo osgunittests - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgunittests - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgunittests - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgunittests - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgunittests.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgunittests - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgunittestsd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgunittests - Win32 Release" +# Name "Demo osgunittests - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgunittests\osgunittests.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgversion/osgversion.dsp b/VisualStudio/examples/osgversion/osgversion.dsp new file mode 100755 index 000000000..da51ec175 --- /dev/null +++ b/VisualStudio/examples/osgversion/osgversion.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgversion" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgversion - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgversion.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgversion.mak" CFG="Demo osgversion - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgversion - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgversion - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgversion - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgversion.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgversion - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgversiond.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgversion - Win32 Release" +# Name "Demo osgversion - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgversion\osgversion.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project diff --git a/VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp b/VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp new file mode 100755 index 000000000..aef44f4f6 --- /dev/null +++ b/VisualStudio/examples/osgvertexprogram/osgvertexprogram.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="Demo osgvertexprogram" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=Demo osgvertexprogram - Win32 Release +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "osgvertexprogram.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "osgvertexprogram.mak" CFG="Demo osgvertexprogram - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "Demo osgvertexprogram - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "Demo osgvertexprogram - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "Demo osgvertexprogram - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD BASE RSC /l 0x809 /d "NDEBUG" +# ADD RSC /l 0x809 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgvertexprogram.exe" /libpath:"../../../lib" + +!ELSEIF "$(CFG)" == "Demo osgvertexprogram - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c +# ADD BASE RSC /l 0x809 /d "_DEBUG" +# ADD RSC /l 0x809 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgvertexprogramd.exe" /pdbtype:sept /libpath:"../../../lib" +# SUBTRACT LINK32 /incremental:no + +!ENDIF + +# Begin Target + +# Name "Demo osgvertexprogram - Win32 Release" +# Name "Demo osgvertexprogram - Win32 Debug" +# Begin Source File + +SOURCE=..\..\..\src\Demos\osgvertexprogram\osgvertexprogram.cpp +# End Source File +# End Target +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Project