Updated the Switch, Sequence and Group classes so that they all used a

similar style removeChild() mechansim.

Made the old style osg::Switch::setValue() method deprecated.
This commit is contained in:
Robert Osfield
2002-12-07 21:18:12 +00:00
parent b63827c5d9
commit 109f6f22fe
11 changed files with 292 additions and 226 deletions

View File

@@ -128,16 +128,16 @@ class SG_EXPORT Geometry : public Drawable
PrimitiveSet* getPrimitiveSet(unsigned int pos) { return _primitives[pos].get(); }
const PrimitiveSet* getPrimitiveSet(unsigned int pos) const { return _primitives[pos].get(); }
/** Add a primtive set to the geometry.*/
/** Add a primitive set to the geometry.*/
bool addPrimitiveSet(PrimitiveSet* primitiveset);
/** Set a primtive set to the specified position in geometry's primtive set list.*/
/** Set a primitive set to the specified position in geometry's primitive set list.*/
bool setPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset);
/** Insert a primtive set to the specified position in geometry's primtive set list.*/
/** Insert a primitive set to the specified position in geometry's primitive set list.*/
bool insertPrimitiveSet(unsigned int i,PrimitiveSet* primitiveset);
/** Remove primtive set(s) from the specified position in geometry's primtive set list.*/
/** Remove primitive set(s) from the specified position in geometry's primitive set list.*/
bool removePrimitiveSet(unsigned int i,unsigned int numElementsToRemove=1);
/** Get the index number of a primitive set, return a value between
@@ -148,7 +148,7 @@ class SG_EXPORT Geometry : public Drawable
/** return true if OpenGL fast paths will be used with drawing this Geometry.
* Fast paths use vertex arrays, and glDrawArrays/glDrawElements. Slow paths
* use glBegin()/glVertex.../glEnd(). Use of per primtive bindings or per vertex indexed
* use glBegin()/glVertex.../glEnd(). Use of per primitive bindings or per vertex indexed
* arrays will drop the rendering path off the fast path.*/
bool areFastPathsUsed() const;
@@ -178,7 +178,7 @@ class SG_EXPORT Geometry : public Drawable
/** return true, osg::Geometry does support accept(PrimitiveFunctor&) .*/
virtual bool supports(PrimitiveFunctor&) const { return true; }
/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
/** accept a PrimitiveFunctor and call its methods to tell it about the interal primitives that this Drawable has.*/
virtual void accept(PrimitiveFunctor& pf) const;
protected: