Moved PropertyManager related classes out from SlideEventHandler into their own dedicated header/source file.
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include/osgPresentation/PropertyManager
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90
include/osgPresentation/PropertyManager
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/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
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*
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* This software is open source and may be redistributed and/or modified under
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* the terms of the GNU General Public License (GPL) version 2.0.
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* The full license is in LICENSE.txt file included with this distribution,.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* include LICENSE.txt for more details.
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*/
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#ifndef PROPERTYMANAGER
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#define PROPERTYMANAGER 1
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#include <osg/ValueObject>
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#include <osg/NodeCallback>
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#include <osg/ImageSequence>
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#include <osgGA/GUIEventHandler>
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#include <osgPresentation/Export>
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namespace osgPresentation
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{
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class PropertyManager : protected osg::Object
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{
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public:
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PropertyManager() {}
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PropertyManager(const PropertyManager& pm, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
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osg::Object(pm,copyop) {}
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META_Object(osgPresentation, PropertyManager)
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/** Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
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* To use this template method you need to include the osg/ValueObject header.*/
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template<typename T>
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bool getProperty(const std::string& name, T& value) const
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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return getUserValue(name, value);
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}
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/** Convinience method that creates the osg::TemplateValueObject<T> to store the
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* specified value and adds it as a named UserObject.
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* To use this template method you need to include the osg/ValueObject header. */
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template<typename T>
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void setProperty(const std::string& name, const T& value)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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return setUserValue(name, value);
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}
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int ref() const { return osg::Referenced::ref(); }
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int unref() const { return osg::Referenced::unref(); }
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protected:
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mutable OpenThreads::Mutex _mutex;
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};
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struct OSGPRESENTATION_EXPORT ImageSequenceUpdateCallback : public osg::NodeCallback
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{
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ImageSequenceUpdateCallback(osg::ImageSequence* is, PropertyManager* pm, const std::string& propertyName):
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_imageSequence(is),
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_propertyManager(pm),
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_propertyName(propertyName) {}
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virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
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osg::ref_ptr<osg::ImageSequence> _imageSequence;
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osg::ref_ptr<PropertyManager> _propertyManager;
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std::string _propertyName;
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};
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struct OSGPRESENTATION_EXPORT PropertyEventCallback : public osgGA::GUIEventHandler
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{
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PropertyEventCallback(PropertyManager* pm):
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_propertyManager(pm) {}
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virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
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osg::ref_ptr<PropertyManager> _propertyManager;
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};
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}
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#endif
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