Merge pull request #372 from openscenegraph/text_improvements

Text improvements, introducing implementation of Signed Distance Function texture generation and new shaders for outlines and shadows replacing old multi-pass approach
This commit is contained in:
OpenSceneGraph git repository
2017-10-26 14:26:01 +01:00
committed by GitHub
31 changed files with 1642 additions and 791 deletions

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@@ -97,6 +97,9 @@ class OSGUTIL_EXPORT GLObjectsVisitor : public osg::NodeVisitor
void apply(osg::Drawable& drawable);
void apply(osg::StateSet& stateset);
/** Do a compile traversal and then reset any state,*/
void compile(osg::Node& node);
protected:
typedef std::set<osg::Drawable*> DrawableAppliedSet;