From 114ddbb0c6c501a8c0836460611266edbd17f49e Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Thu, 27 Nov 2014 15:39:38 +0000 Subject: [PATCH] Changed the name of shader files git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14553 16af8721-9629-0410-8352-f15c8da7e697 --- src/osgTerrain/GeometryPool.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/osgTerrain/GeometryPool.cpp b/src/osgTerrain/GeometryPool.cpp index b4755df0e..f10cca622 100644 --- a/src/osgTerrain/GeometryPool.cpp +++ b/src/osgTerrain/GeometryPool.cpp @@ -559,10 +559,10 @@ osg::ref_ptr GeometryPool::getOrCreateProgram(LayerTypes& layerTyp // OSG_NOTICE<<") creating new Program "< vertex_shader = osgDB::readShaderFile("shaders/terrain.vert"); + osg::ref_ptr vertex_shader = osgDB::readShaderFile("shaders/terrain_displacement_mapping.vert"); program->addShader(vertex_shader.get()); - osg::ref_ptr fragment_shader = osgDB::readShaderFile("shaders/terrain.frag"); + osg::ref_ptr fragment_shader = osgDB::readShaderFile("shaders/terrain_displacement_mapping.frag"); program->addShader(fragment_shader.get()); return program;