Ported across from using boost pointers, and prepped for integration of audio interface into core OSG
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@@ -106,7 +106,7 @@ void FFmpegDecoderAudio::run()
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void FFmpegDecoderAudio::setAudioSink(osg::ref_ptr<AudioSinkInterface> audio_sink)
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void FFmpegDecoderAudio::setAudioSink(osg::ref_ptr<osg::AudioSinkInterface> audio_sink)
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{
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// The FFmpegDecoderAudio object takes the responsability of destroying the audio_sink.
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m_audio_sink = audio_sink;
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