From 116e0cd8c95273d84166d1df591d7ad33ebd0416 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Sat, 18 May 2002 08:37:08 +0000 Subject: [PATCH] Made trilinear filtering the default mode for osg::Texture's. --- src/osg/Texture.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/osg/Texture.cpp b/src/osg/Texture.cpp index 75c69b86c..ba2ad40bc 100644 --- a/src/osg/Texture.cpp +++ b/src/osg/Texture.cpp @@ -30,9 +30,9 @@ Texture::Texture() _wrap_s = CLAMP; _wrap_t = CLAMP; _wrap_r = CLAMP; - //_min_filter = LINEAR_MIPMAP_LINEAR; // trilinear + _min_filter = LINEAR_MIPMAP_LINEAR; // trilinear //_min_filter = LINEAR_MIPMAP_NEAREST; // bilinear - _min_filter = NEAREST_MIPMAP_LINEAR; // OpenGL default + //_min_filter = NEAREST_MIPMAP_LINEAR; // OpenGL default _mag_filter = LINEAR; _internalFormatMode = USE_IMAGE_DATA_FORMAT;