Added osg::BufferObject and a made a number associated to accomodate this

new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
This commit is contained in:
Robert Osfield
2005-02-09 10:39:45 +00:00
parent 1a9b5ddbbf
commit 117c791a3b
34 changed files with 1017 additions and 253 deletions

View File

@@ -144,6 +144,10 @@ SOURCE=..\..\src\osg\BoundingSphere.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\BufferObject.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\ClearNode.cpp
# End Source File
# Begin Source File
@@ -556,6 +560,10 @@ SOURCE=..\..\include\osg\BoundsChecking
# End Source File
# Begin Source File
SOURCE=..\..\include\osg\BufferObject
# End Source File
# Begin Source File
SOURCE=..\..\include\osg\ClearNode
# End Source File
# Begin Source File