Added osg::BufferObject and a made a number associated to accomodate this
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects. Currently implementation is work in progress.
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@@ -497,7 +497,7 @@ void Drawable::setUpdateCallback(UpdateCallback* ac)
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}
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}
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struct ComputeBound : public Drawable::PrimitiveFunctor
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struct ComputeBound : public PrimitiveFunctor
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{
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ComputeBound():_vertices(0) {}
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