Added osg::BufferObject and a made a number associated to accomodate this
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects. Currently implementation is work in progress.
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@@ -1303,7 +1303,7 @@ class PrimitiveShapeVisitor : public ConstShapeVisitor
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{
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public:
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PrimitiveShapeVisitor(Drawable::PrimitiveFunctor& functor,const TessellationHints* hints):
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PrimitiveShapeVisitor(PrimitiveFunctor& functor,const TessellationHints* hints):
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_functor(functor),
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_hints(hints) {}
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@@ -1320,7 +1320,7 @@ class PrimitiveShapeVisitor : public ConstShapeVisitor
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virtual void apply(const CompositeShape&);
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Drawable::PrimitiveFunctor& _functor;
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PrimitiveFunctor& _functor;
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const TessellationHints* _hints;
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};
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