Added osg::BufferObject and a made a number associated to accomodate this
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects. Currently implementation is work in progress.
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@@ -866,7 +866,7 @@ void Text::accept(osg::Drawable::ConstAttributeFunctor& af) const
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}
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}
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void Text::accept(osg::Drawable::PrimitiveFunctor& pf) const
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void Text::accept(osg::PrimitiveFunctor& pf) const
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{
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for(TextureGlyphQuadMap::const_iterator titr=_textureGlyphQuadMap.begin();
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titr!=_textureGlyphQuadMap.end();
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