diff --git a/examples/osgdepthshadow/osgdepthshadow.cpp b/examples/osgdepthshadow/osgdepthshadow.cpp index e026c2de8..2d33a449b 100644 --- a/examples/osgdepthshadow/osgdepthshadow.cpp +++ b/examples/osgdepthshadow/osgdepthshadow.cpp @@ -398,7 +398,7 @@ osg::Group* createShadowedScene(osg::Node* shadowed,osg::MatrixTransform* light_ stateset->addUniform(shadowTextureSampler); } - osg::Uniform* ambientBias = new osg::Uniform("ambientBias",osg::Vec2(0.2f,0.8f)); + osg::Uniform* ambientBias = new osg::Uniform("ambientBias",osg::Vec2(0.3f,1.2f)); stateset->addUniform(ambientBias); }