From Neil Salter, added osgSim::SphereSegment and osgSim::ScalarBar, and

osgspheresegment and osgscalarbar, and osgsimulation examples.
This commit is contained in:
Robert Osfield
2003-09-01 09:36:03 +00:00
parent 5400f8293b
commit 144ac14b07
25 changed files with 3214 additions and 5 deletions

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TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgscalarbar.cpp\
LIBS += -losgText -losgProducer -lProducer -losgSim -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgscalarbar
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
LDFLAGS += $(PRODUCER_LIB_DIR)
include $(TOPDIR)/Make/makerules

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TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgscalarbar.cpp\
LIBS += -losgText -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgscalarbar
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
LDFLAGS += $(PRODUCER_LIB_DIR)
include $(TOPDIR)/Make/makerules

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#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/Material>
#include <osg/Texture2D>
#include <osg/MatrixTransform>
#include <osg/PositionAttitudeTransform>
#include <osg/BlendFunc>
#include <osg/ClearNode>
#include <osgUtil/Tesselator>
#include <osgUtil/TransformCallback>
#include <osgUtil/CullVisitor>
#include <osgGA/TrackballManipulator>
#include <osgProducer/Viewer>
#include <osgDB/ReadFile>
#include <osgSim/ScalarsToColors>
#include <osgSim/ColorRange>
#include <osgSim/ScalarBar>
#include <sstream>
#include <math.h>
using namespace osgSim;
osg::Node* createScalarBar()
{
// ScalarsToColors* stc = new ScalarsToColors(0.0f,1.0f);
// ScalarBar* sb = new ScalarBar(2,3,stc);
//
// // Create a custom color set
// std::vector<osg::Vec4> cs;
// cs.push_back(osg::Vec4(1.0f,0.0f,0.0f,1.0f)); // R
// cs.push_back(osg::Vec4(0.0f,0.0f,1.0f,1.0f)); // B
//
// // Create a custom scalar printer
// struct MyScalarPrinter: public ScalarBar::ScalarPrinter
// {
// std::string printScalar(float scalar)
// {
// std::cout<<"In MyScalarPrinter::printScalar"<<std::endl;
// if(scalar==0.0f) return "Hello";
// else if(scalar==1.0f) return "Goodbye";
// else return ScalarBar::ScalarPrinter::printScalar(scalar);
// }
// };
//
// ColorRange* stc = new ColorRange(0.0f,1.0f,cs);
// //ScalarBar* sb = new ScalarBar(2, 2, stc, "ScalarBar", ScalarBar::HORIZONTAL, 0.25f, new MyScalarPrinter);
// ScalarBar* sb = new ScalarBar(2, 2, stc, "ScalarBar", ScalarBar::VERTICAL, 4.0f, new MyScalarPrinter);
// sb->setScalarPrinter(new MyScalarPrinter);
//
// return sb;
ScalarBar *sb = new ScalarBar;
ScalarBar::TextProperties tp;
tp._fontFile = "fonts/times.ttf";
sb->setTextProperties(tp);
return sb;
}
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates both text, animation and billboard via custom transform to create the OpenSceneGraph logo..");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
arguments.getApplicationUsage()->addCommandLineOption("ps","Render the Professional Services logo");
// construct the viewer.
osgProducer::Viewer viewer(arguments);
// set up the value with sensible default event handlers.
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
// get details on keyboard and mouse bindings used by the viewer.
viewer.getUsage(*arguments.getApplicationUsage());
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
osg::Node* node = createScalarBar();
// add model to viewer.
viewer.setSceneData( node );
// create the windows and run the threads.
viewer.realize();
while( !viewer.done() )
{
// wait for all cull and draw threads to complete.
viewer.sync();
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer.update();
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
// wait for all cull and draw threads to complete before exit.
viewer.sync();
return 0;
}

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TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgsimulation.cpp\
LIBS += -losgProducer -lProducer -losgSim -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgsimulation
INC += $(X_INC)
include $(TOPDIR)/Make/makerules

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TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgsimulation.cpp\
LIBS += -losgProducer -lProducer -losgDB -losgSim -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgsimulation
INC += $(PRODUCER_INCLUDE_DIR) $(X_INC)
LDFLAGS += $(PRODUCER_LIB_DIR)
include $(TOPDIR)/Make/makerules

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commericial and non commericial applications,
* as long as this copyright notice is maintained.
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osgProducer/Viewer>
#include <osgSim/SphereSegment>
using namespace osgSim;
osg::Node* createSphereSegment()
{
osgSim::SphereSegment* ss = new osgSim::SphereSegment(osg::Vec3(0.0f,0.0f,0.0f), 1.0f,
osg::Vec3(0.0f,1.0f,0.0f),
osg::DegreesToRadians(360.0f),
osg::DegreesToRadians(45.0f),
40);
ss->setAllColors(osg::Vec4(1.0f,1.0f,1.0f,0.5f));
return ss;
}
osg::Node* createModel()
{
return createSphereSegment();
}
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
// construct the viewer.
osgProducer::Viewer viewer(arguments);
// set up the value with sensible default event handlers.
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
// get details on keyboard and mouse bindings used by the viewer.
viewer.getUsage(*arguments.getApplicationUsage());
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
if (arguments.argc()<=1)
{
arguments.getApplicationUsage()->write(std::cout,osg::ApplicationUsage::COMMAND_LINE_OPTION);
return 1;
}
// osg::Timer timer;
// osg::Timer_t start_tick = timer.tick();
//
// // read the scene from the list of file specified commandline args.
// osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
//
// // if no model has been successfully loaded report failure.
// if (!loadedModel)
// {
// std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
// return 1;
// }
//
// osg::Timer_t end_tick = timer.tick();
//
// std::cout << "Time to load = "<<timer.delta_s(start_tick,end_tick)<<std::endl;
osg::ref_ptr<osg::Node> loadedModel = createModel();
// optimize the scene graph, remove rendundent nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get());
// set the scene to render
viewer.setSceneData(loadedModel.get());
// create the windows and run the threads.
viewer.realize();
while( !viewer.done() )
{
// wait for all cull and draw threads to complete.
viewer.sync();
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer.update();
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
// wait for all cull and draw threads to complete before exit.
viewer.sync();
return 0;
}

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TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgspheresegment.cpp\
LIBS += -losgText -losgProducer -lProducer -losgSim -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
INSTFILES = \
$(CXXFILES)\
GNUmakefile.inst=GNUmakefile
EXEC = osgspheresegment
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
LDFLAGS += $(PRODUCER_LIB_DIR)
include $(TOPDIR)/Make/makerules

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TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
osgspheresegment.cpp\
LIBS += -losgText -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgspheresegment
INC += $(PRODUCER_INCLUDE_DIR) -I/usr/X11R6/include
LDFLAGS += $(PRODUCER_LIB_DIR)
include $(TOPDIR)/Make/makerules

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#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/Material>
#include <osg/Texture2D>
#include <osg/Geometry>
#include <osg/MatrixTransform>
#include <osg/PositionAttitudeTransform>
#include <osg/BlendFunc>
#include <osg/ClearNode>
#include <osgUtil/Tesselator>
#include <osgUtil/TransformCallback>
#include <osgUtil/CullVisitor>
#include <osgText/Text>
#include <osgGA/TrackballManipulator>
#include <osgProducer/Viewer>
#include <osgDB/ReadFile>
#include <osgSim/SphereSegment>
using namespace osgSim;
class MyNodeCallback: public osg::NodeCallback
{
void operator()(osg::Node*,osg::NodeVisitor*);
};
// void MyNodeCallback::operator()(osg::Node* n,osg::NodeVisitor* nv)
// {
// if(osgSim::SphereSegment* ss=dynamic_cast<osgSim::SphereSegment*>(n))
// {
// osg::Vec3 vec;
// float azRange, elevRange;
// ss->getArea(vec,azRange,elevRange);
//
// float azRangeDeg = osg::RadiansToDegrees(azRange);
//
// static bool azAscending = false;
//
// if(azAscending){
// azRangeDeg += 1.0f;
// if(azRangeDeg>89.0f) azAscending = false;
// }else{
// azRangeDeg -= 1.0f;
// if(azRangeDeg<2.0f) azAscending = true;
// }
//
// ss->setArea(vec,osg::DegreesToRadians(azRangeDeg),elevRange);
//
// }
// traverse(n,nv);
// }
void MyNodeCallback::operator()(osg::Node* n,osg::NodeVisitor* nv)
{
if(osgSim::SphereSegment* ss=dynamic_cast<osgSim::SphereSegment*>(n))
{
osg::Vec3 vec;
float azRange, elevRange;
ss->getArea(vec,azRange,elevRange);
static float angle = 0.0f;
if(++angle > 359.0f) angle = 0.0f;
vec.set(sin(osg::DegreesToRadians(angle)),cos(osg::DegreesToRadians(angle)),0.0f);
std::cout<<"angle "<<angle<<" degrees, vec is "<<vec
<<", azRange is "<<osg::RadiansToDegrees(azRange)
<<", elevRange is "<<osg::RadiansToDegrees(elevRange)
<<std::endl;
ss->setArea(vec,azRange,elevRange);
}
traverse(n,nv);
}
osg::Node* createSphereSegment()
{
SphereSegment* ss = new SphereSegment(osg::Vec3(0.0f,0.0f,0.0f), 1.0f,
osg::Vec3(0.0f,1.0f,0.0f),
osg::DegreesToRadians(90.0f),
osg::DegreesToRadians(45.0f),
60);
ss->setAllColors(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
ss->setPlaneColor(osg::Vec4(0.0f,0.0f,1.0f,0.1f));
//ss->setDrawMask(SphereSegment::DrawMask(SphereSegment::SPOKES | SphereSegment::EDGELINE));
//ss->setUpdateCallback(new MyNodeCallback);
return ss;
}
int main( int argc, char **argv )
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc,argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates both text, animation and billboard via custom transform to create the OpenSceneGraph logo..");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
arguments.getApplicationUsage()->addCommandLineOption("ps","Render the Professional Services logo");
// construct the viewer.
osgProducer::Viewer viewer(arguments);
// set up the value with sensible default event handlers.
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
// get details on keyboard and mouse bindings used by the viewer.
viewer.getUsage(*arguments.getApplicationUsage());
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help"))
{
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occured when parsing the program aguments.
if (arguments.errors())
{
arguments.writeErrorMessages(std::cout);
return 1;
}
osg::Node* node = createSphereSegment();
// add model to viewer.
viewer.setSceneData( node );
// create the windows and run the threads.
viewer.realize();
while( !viewer.done() )
{
// wait for all cull and draw threads to complete.
viewer.sync();
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer.update();
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
// wait for all cull and draw threads to complete before exit.
viewer.sync();
return 0;
}