Remamed TrackerManipulator to NodeTrackerManipulator
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@@ -18,7 +18,7 @@
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#include <osgParticle/FireEffect>
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#include <osgParticle/ParticleSystemUpdater>
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#include <osgGA/TrackerManipulator>
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#include <osgGA/NodeTrackerManipulator>
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// for the grid data..
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#include "../osghangglide/terrain_coords.h"
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@@ -331,7 +331,7 @@ int main(int argc, char **argv)
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if (!fnnv._foundNodes.empty())
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{
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osgGA::TrackerManipulator* tm = new osgGA::TrackerManipulator;
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osgGA::NodeTrackerManipulator* tm = new osgGA::NodeTrackerManipulator;
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tm->setTrackNode(fnnv._foundNodes[0].get());
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std::cout<<"Found "<<std::endl;
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