Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -48,7 +48,7 @@ class OSG_EXPORT Array : public BufferData
{
public:
enum Type
{
ArrayType = 0,
@@ -73,7 +73,7 @@ class OSG_EXPORT Array : public BufferData
Vec2dArrayType = 19,
Vec3dArrayType = 20,
Vec4dArrayType = 21,
MatrixArrayType = 22
MatrixArrayType = 22
};
Array(Type arrayType=ArrayType,GLint dataSize=0,GLenum dataType=0):
@@ -144,28 +144,28 @@ class TemplateArray : public Array, public MixinVector<T>
Array(ta,copyop),
MixinVector<T>(ta) {}
TemplateArray(unsigned int no) :
TemplateArray(unsigned int no) :
Array(ARRAYTYPE,DataSize,DataType),
MixinVector<T>(no) {}
TemplateArray(unsigned int no,const T* ptr) :
TemplateArray(unsigned int no,const T* ptr) :
Array(ARRAYTYPE,DataSize,DataType),
MixinVector<T>(ptr,ptr+no) {}
template <class InputIterator>
TemplateArray(InputIterator first,InputIterator last) :
TemplateArray(InputIterator first,InputIterator last) :
Array(ARRAYTYPE,DataSize,DataType),
MixinVector<T>(first,last) {}
MixinVector<T>(first,last) {}
TemplateArray& operator = (const TemplateArray& array)
{
if (this==&array) return *this;
this->assign(array.begin(),array.end());
return *this;
}
}
virtual Object* cloneType() const { return new TemplateArray(); }
virtual Object* clone(const CopyOp& copyop) const { return new TemplateArray(*this,copyop); }
virtual Object* clone(const CopyOp& copyop) const { return new TemplateArray(*this,copyop); }
inline virtual void accept(ArrayVisitor& av);
inline virtual void accept(ConstArrayVisitor& av) const;
@@ -195,7 +195,7 @@ class TemplateArray : public Array, public MixinVector<T>
typedef T ElementDataType; // expose T
protected:
virtual ~TemplateArray() {}
};
@@ -230,28 +230,28 @@ class TemplateIndexArray : public IndexArray, public MixinVector<T>
IndexArray(ta,copyop),
MixinVector<T>(ta) {}
TemplateIndexArray(unsigned int no) :
TemplateIndexArray(unsigned int no) :
IndexArray(ARRAYTYPE,DataSize,DataType),
MixinVector<T>(no) {}
TemplateIndexArray(unsigned int no,T* ptr) :
TemplateIndexArray(unsigned int no,T* ptr) :
IndexArray(ARRAYTYPE,DataSize,DataType),
MixinVector<T>(ptr,ptr+no) {}
template <class InputIterator>
TemplateIndexArray(InputIterator first,InputIterator last) :
TemplateIndexArray(InputIterator first,InputIterator last) :
IndexArray(ARRAYTYPE,DataSize,DataType),
MixinVector<T>(first,last) {}
MixinVector<T>(first,last) {}
TemplateIndexArray& operator = (const TemplateIndexArray& array)
{
if (this==&array) return *this;
this->assign(array.begin(),array.end());
return *this;
}
}
virtual Object* cloneType() const { return new TemplateIndexArray(); }
virtual Object* clone(const CopyOp& copyop) const { return new TemplateIndexArray(*this,copyop); }
virtual Object* clone(const CopyOp& copyop) const { return new TemplateIndexArray(*this,copyop); }
inline virtual void accept(ArrayVisitor& av);
inline virtual void accept(ConstArrayVisitor& av) const;
@@ -323,7 +323,7 @@ class ArrayVisitor
public:
ArrayVisitor() {}
virtual ~ArrayVisitor() {}
virtual void apply(Array&) {}
virtual void apply(ByteArray&) {}
virtual void apply(ShortArray&) {}
@@ -337,12 +337,12 @@ class ArrayVisitor
virtual void apply(Vec2Array&) {}
virtual void apply(Vec3Array&) {}
virtual void apply(Vec4Array&) {}
virtual void apply(Vec4ubArray&) {}
virtual void apply(Vec2bArray&) {}
virtual void apply(Vec3bArray&) {}
virtual void apply(Vec4bArray&) {}
virtual void apply(Vec2bArray&) {}
virtual void apply(Vec3bArray&) {}
virtual void apply(Vec4bArray&) {}
virtual void apply(Vec2sArray&) {}
virtual void apply(Vec3sArray&) {}
@@ -351,7 +351,7 @@ class ArrayVisitor
virtual void apply(Vec2dArray&) {}
virtual void apply(Vec3dArray&) {}
virtual void apply(Vec4dArray&) {}
virtual void apply(MatrixfArray&) {}
};
@@ -360,7 +360,7 @@ class ConstArrayVisitor
public:
ConstArrayVisitor() {}
virtual ~ConstArrayVisitor() {}
virtual void apply(const Array&) {}
virtual void apply(const ByteArray&) {}
virtual void apply(const ShortArray&) {}
@@ -377,9 +377,9 @@ class ConstArrayVisitor
virtual void apply(const Vec4ubArray&) {}
virtual void apply(const Vec2bArray&) {}
virtual void apply(const Vec3bArray&) {}
virtual void apply(const Vec4bArray&) {}
virtual void apply(const Vec2bArray&) {}
virtual void apply(const Vec3bArray&) {}
virtual void apply(const Vec4bArray&) {}
virtual void apply(const Vec2sArray&) {}
virtual void apply(const Vec3sArray&) {}
@@ -388,7 +388,7 @@ class ConstArrayVisitor
virtual void apply(const Vec2dArray&) {}
virtual void apply(const Vec3dArray&) {}
virtual void apply(const Vec4dArray&) {}
virtual void apply(const MatrixfArray&) {}
};
@@ -398,7 +398,7 @@ class ValueVisitor
public:
ValueVisitor() {}
virtual ~ValueVisitor() {}
virtual void apply(GLbyte&) {}
virtual void apply(GLshort&) {}
virtual void apply(GLint&) {}
@@ -407,17 +407,17 @@ class ValueVisitor
virtual void apply(GLuint&) {}
virtual void apply(GLfloat&) {}
virtual void apply(GLdouble&) {}
virtual void apply(Vec2&) {}
virtual void apply(Vec3&) {}
virtual void apply(Vec4&) {}
virtual void apply(Vec4ub&) {}
virtual void apply(Vec2b&) {}
virtual void apply(Vec3b&) {}
virtual void apply(Vec4b&) {}
virtual void apply(Vec2b&) {}
virtual void apply(Vec3b&) {}
virtual void apply(Vec4b&) {}
virtual void apply(Vec2s&) {}
virtual void apply(Vec3s&) {}
@@ -426,7 +426,7 @@ class ValueVisitor
virtual void apply(Vec2d&) {}
virtual void apply(Vec3d&) {}
virtual void apply(Vec4d&) {}
virtual void apply(Matrixf&) {}
};
@@ -435,7 +435,7 @@ class ConstValueVisitor
public:
ConstValueVisitor() {}
virtual ~ConstValueVisitor() {}
virtual void apply(const GLbyte&) {}
virtual void apply(const GLshort&) {}
virtual void apply(const GLint&) {}
@@ -453,16 +453,16 @@ class ConstValueVisitor
virtual void apply(const Vec2b&) {}
virtual void apply(const Vec3b&) {}
virtual void apply(const Vec4b&) {}
virtual void apply(const Vec4b&) {}
virtual void apply(const Vec2s&) {}
virtual void apply(const Vec3s&) {}
virtual void apply(const Vec4s&) {}
virtual void apply(const Vec2d&) {}
virtual void apply(const Vec3d&) {}
virtual void apply(const Vec4d&) {}
virtual void apply(const Matrixf&) {}
};