Ran script to remove trailing spaces and tabs
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@@ -1,13 +1,13 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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@@ -30,27 +30,27 @@ class OSG_EXPORT DrawPixels : public Drawable
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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DrawPixels(const DrawPixels& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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virtual Object* cloneType() const { return new DrawPixels(); }
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virtual Object* clone(const CopyOp& copyop) const { return new DrawPixels(*this,copyop); }
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virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const DrawPixels*>(obj)!=NULL; }
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virtual const char* libraryName() const { return "osg"; }
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virtual const char* className() const { return "DrawPixels"; }
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void setPosition(const osg::Vec3& position);
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osg::Vec3& getPosition() { return _position; }
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const osg::Vec3& getPosition() const { return _position; }
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void setImage(osg::Image* image) { _image = image; }
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osg::Image* getImage() { return _image.get(); }
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const osg::Image* getImage() const { return _image.get(); }
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void setUseSubImage(bool useSubImage) { _useSubImage=useSubImage; }
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bool getUseSubImage() const { return _useSubImage; }
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@@ -60,7 +60,7 @@ class OSG_EXPORT DrawPixels : public Drawable
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virtual void drawImplementation(RenderInfo& renderInfo) const;
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virtual BoundingBox computeBound() const;
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protected:
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DrawPixels& operator = (const DrawPixels&) { return *this;}
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@@ -69,10 +69,10 @@ class OSG_EXPORT DrawPixels : public Drawable
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Vec3 _position;
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ref_ptr<Image> _image;
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bool _useSubImage;
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unsigned int _offsetX, _offsetY, _width, _height;
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};
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}
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