Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -166,7 +166,7 @@ namespace osg
TglBindRenderbuffer* glBindRenderbuffer;
TglGenRenderbuffers* glGenRenderbuffers;
TglDeleteRenderbuffers* glDeleteRenderbuffers;
TglDeleteRenderbuffers* glDeleteRenderbuffers;
TglRenderbufferStorage* glRenderbufferStorage;
TglRenderbufferStorageMultisample* glRenderbufferStorageMultisample;
TglRenderbufferStorageMultisampleCoverageNV* glRenderbufferStorageMultisampleCoverageNV;
@@ -376,10 +376,10 @@ namespace osg
explicit FrameBufferAttachment(TextureCubeMap* target, unsigned int face, unsigned int level = 0);
explicit FrameBufferAttachment(TextureRectangle* target);
explicit FrameBufferAttachment(Camera::Attachment& attachment);
~FrameBufferAttachment();
FrameBufferAttachment&operator = (const FrameBufferAttachment& copy);
FrameBufferAttachment&operator = (const FrameBufferAttachment& copy);
bool isMultisample() const;
void createRequiredTexturesAndApplyGenerateMipMap(State& state, const FBOExtensions* ext) const;
@@ -412,7 +412,7 @@ namespace osg
public:
typedef std::map<Camera::BufferComponent, FrameBufferAttachment> AttachmentMap;
typedef std::vector<GLenum> MultipleRenderingTargets;
typedef Camera::BufferComponent BufferComponent;
FrameBufferObject();
@@ -421,19 +421,19 @@ namespace osg
META_StateAttribute(osg, FrameBufferObject, (StateAttribute::Type)0x101010/*FrameBufferObject*/);
inline const AttachmentMap& getAttachmentMap() const;
void setAttachment(BufferComponent attachment_point, const FrameBufferAttachment &attachment);
inline const FrameBufferAttachment& getAttachment(BufferComponent attachment_point) const;
inline bool hasAttachment(BufferComponent attachment_point) const;
inline bool hasMultipleRenderingTargets() const { return !_drawBuffers.empty(); }
inline const MultipleRenderingTargets& getMultipleRenderingTargets() const { return _drawBuffers; }
bool isMultisample() const;
int compare(const StateAttribute &sa) const;
void apply(State &state) const;
enum BindTarget
@@ -472,12 +472,12 @@ namespace osg
FrameBufferObject& operator = (const FrameBufferObject&) { return *this; }
void updateDrawBuffers();
inline void dirtyAll();
GLenum convertBufferComponentToGLenum(BufferComponent attachment_point) const;
private:
private:
AttachmentMap _attachments;
// Buffers passed to glDrawBuffers when using multiple render targets.
@@ -486,7 +486,7 @@ namespace osg
mutable buffered_value<int> _dirtyAttachmentList;
mutable buffered_value<int> _unsupported;
mutable buffered_value<GLuint> _fboID;
};
// INLINE METHODS