Ran script to remove trailing spaces and tabs
This commit is contained in:
@@ -1,14 +1,14 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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* Copyright (C) 2003-2005 3Dlabs Inc. Ltd.
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* Copyright (C) 2004-2005 Nathan Cournia
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* Copyright (C) 2007 Art Tevs
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* Copyright (C) 2008 Zebra Imaging
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* Copyright (C) 2010 VIRES Simulationstechnologie GmbH
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*
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* This application is open source and may be redistributed and/or modified
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* This application is open source and may be redistributed and/or modified
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* freely and without restriction, both in commercial and non commercial
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* applications, as long as this copyright notice is maintained.
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*
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*
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* This application is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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@@ -535,80 +535,80 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
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typedef void (GL_APIENTRY * GetProgramivProc)(GLuint program, GLenum pname, GLint *params);
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typedef void (GL_APIENTRY * GetObjectParameterivARBProc)(GLuint program, GLenum pname, GLint *params);
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typedef void (GL_APIENTRY * GetProgramInfoLogProc)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (GL_APIENTRY * GetInfoLogARBProc)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (GL_APIENTRY * GetShaderivProc)(GLuint shader, GLenum pname, GLint *params);
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typedef void (GL_APIENTRY * GetShaderInfoLogProc)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (GL_APIENTRY * GetShaderSourceProc)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
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typedef GLint (GL_APIENTRY * GetUniformLocationProc)(GLuint program, const GLchar *name);
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typedef void (GL_APIENTRY * GetUniformfvProc)(GLuint program, GLint location, GLfloat *params);
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typedef void (GL_APIENTRY * GetUniformivProc)(GLuint program, GLint location, GLint *params);
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typedef void (GL_APIENTRY * GetVertexAttribdvProc)(GLuint index, GLenum pname, GLdouble *params);
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typedef void (GL_APIENTRY * GetVertexAttribfvProc)(GLuint index, GLenum pname, GLfloat *params);
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typedef void (GL_APIENTRY * GetVertexAttribivProc)(GLuint index, GLenum pname, GLint *params);
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typedef void (GL_APIENTRY * GetVertexAttribPointervProc)(GLuint index, GLenum pname, GLvoid* *pointer);
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typedef GLboolean (GL_APIENTRY * IsProgramProc)(GLuint program);
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typedef GLboolean (GL_APIENTRY * IsShaderProc)(GLuint shader);
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typedef void (GL_APIENTRY * LinkProgramProc)(GLuint program);
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typedef void (GL_APIENTRY * GetInfoLogARBProc)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (GL_APIENTRY * GetShaderivProc)(GLuint shader, GLenum pname, GLint *params);
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typedef void (GL_APIENTRY * GetShaderInfoLogProc)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (GL_APIENTRY * GetShaderSourceProc)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
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typedef GLint (GL_APIENTRY * GetUniformLocationProc)(GLuint program, const GLchar *name);
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typedef void (GL_APIENTRY * GetUniformfvProc)(GLuint program, GLint location, GLfloat *params);
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typedef void (GL_APIENTRY * GetUniformivProc)(GLuint program, GLint location, GLint *params);
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typedef void (GL_APIENTRY * GetVertexAttribdvProc)(GLuint index, GLenum pname, GLdouble *params);
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typedef void (GL_APIENTRY * GetVertexAttribfvProc)(GLuint index, GLenum pname, GLfloat *params);
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typedef void (GL_APIENTRY * GetVertexAttribivProc)(GLuint index, GLenum pname, GLint *params);
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typedef void (GL_APIENTRY * GetVertexAttribPointervProc)(GLuint index, GLenum pname, GLvoid* *pointer);
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typedef GLboolean (GL_APIENTRY * IsProgramProc)(GLuint program);
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typedef GLboolean (GL_APIENTRY * IsShaderProc)(GLuint shader);
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typedef void (GL_APIENTRY * LinkProgramProc)(GLuint program);
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typedef void (GL_APIENTRY * ShaderSourceProc)(GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
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typedef void (GL_APIENTRY * UseProgramProc)(GLuint program);
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typedef void (GL_APIENTRY * Uniform1fProc)(GLint location, GLfloat v0);
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typedef void (GL_APIENTRY * Uniform2fProc)(GLint location, GLfloat v0, GLfloat v1);
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typedef void (GL_APIENTRY * Uniform3fProc)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
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typedef void (GL_APIENTRY * Uniform4fProc)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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typedef void (GL_APIENTRY * Uniform1iProc)(GLint location, GLint v0);
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typedef void (GL_APIENTRY * Uniform2iProc)(GLint location, GLint v0, GLint v1);
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typedef void (GL_APIENTRY * Uniform3iProc)(GLint location, GLint v0, GLint v1, GLint v2);
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typedef void (GL_APIENTRY * Uniform4iProc)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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typedef void (GL_APIENTRY * Uniform1fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform2fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform3fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform4fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform1ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * Uniform2ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * Uniform3ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * Uniform4ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * UseProgramProc)(GLuint program);
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typedef void (GL_APIENTRY * Uniform1fProc)(GLint location, GLfloat v0);
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typedef void (GL_APIENTRY * Uniform2fProc)(GLint location, GLfloat v0, GLfloat v1);
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typedef void (GL_APIENTRY * Uniform3fProc)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
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typedef void (GL_APIENTRY * Uniform4fProc)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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typedef void (GL_APIENTRY * Uniform1iProc)(GLint location, GLint v0);
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typedef void (GL_APIENTRY * Uniform2iProc)(GLint location, GLint v0, GLint v1);
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typedef void (GL_APIENTRY * Uniform3iProc)(GLint location, GLint v0, GLint v1, GLint v2);
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typedef void (GL_APIENTRY * Uniform4iProc)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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typedef void (GL_APIENTRY * Uniform1fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform2fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform3fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform4fvProc)(GLint location, GLsizei count, const GLfloat *value);
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typedef void (GL_APIENTRY * Uniform1ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * Uniform2ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * Uniform3ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * Uniform4ivProc)(GLint location, GLsizei count, const GLint *value);
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typedef void (GL_APIENTRY * UniformMatrix2fvProc)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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typedef void (GL_APIENTRY * UniformMatrix3fvProc)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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typedef void (GL_APIENTRY * UniformMatrix4fvProc)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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typedef void (GL_APIENTRY * ValidateProgramProc)(GLuint program);
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typedef void (GL_APIENTRY * VertexAttrib1dProc)(GLuint index, GLdouble x);
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typedef void (GL_APIENTRY * VertexAttrib1dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib1fProc)(GLuint index, GLfloat x);
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typedef void (GL_APIENTRY * VertexAttrib1fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib1sProc)(GLuint index, GLshort x);
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typedef void (GL_APIENTRY * VertexAttrib1svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib2dProc)(GLuint index, GLdouble x, GLdouble y);
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typedef void (GL_APIENTRY * VertexAttrib2dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib2fProc)(GLuint index, GLfloat x, GLfloat y);
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typedef void (GL_APIENTRY * VertexAttrib2fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib2sProc)(GLuint index, GLshort x, GLshort y);
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typedef void (GL_APIENTRY * VertexAttrib2svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib3dProc)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
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typedef void (GL_APIENTRY * VertexAttrib3dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib3fProc)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
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typedef void (GL_APIENTRY * VertexAttrib3fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib3sProc)(GLuint index, GLshort x, GLshort y, GLshort z);
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typedef void (GL_APIENTRY * VertexAttrib3svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib4NbvProc)(GLuint index, const GLbyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4NivProc)(GLuint index, const GLint *v);
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typedef void (GL_APIENTRY * VertexAttrib4NsvProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib4NubProc)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
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typedef void (GL_APIENTRY * VertexAttrib4NubvProc)(GLuint index, const GLubyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4NuivProc)(GLuint index, const GLuint *v);
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typedef void (GL_APIENTRY * VertexAttrib4NusvProc)(GLuint index, const GLushort *v);
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typedef void (GL_APIENTRY * VertexAttrib4bvProc)(GLuint index, const GLbyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4dProc)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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typedef void (GL_APIENTRY * VertexAttrib4dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib4fProc)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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typedef void (GL_APIENTRY * VertexAttrib4fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib4ivProc)(GLuint index, const GLint *v);
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typedef void (GL_APIENTRY * VertexAttrib4sProc)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
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typedef void (GL_APIENTRY * VertexAttrib4svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib4ubvProc)(GLuint index, const GLubyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4uivProc)(GLuint index, const GLuint *v);
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typedef void (GL_APIENTRY * VertexAttrib4usvProc)(GLuint index, const GLushort *v);
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typedef void (GL_APIENTRY * UniformMatrix4fvProc)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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typedef void (GL_APIENTRY * ValidateProgramProc)(GLuint program);
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typedef void (GL_APIENTRY * VertexAttrib1dProc)(GLuint index, GLdouble x);
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typedef void (GL_APIENTRY * VertexAttrib1dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib1fProc)(GLuint index, GLfloat x);
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typedef void (GL_APIENTRY * VertexAttrib1fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib1sProc)(GLuint index, GLshort x);
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typedef void (GL_APIENTRY * VertexAttrib1svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib2dProc)(GLuint index, GLdouble x, GLdouble y);
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typedef void (GL_APIENTRY * VertexAttrib2dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib2fProc)(GLuint index, GLfloat x, GLfloat y);
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typedef void (GL_APIENTRY * VertexAttrib2fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib2sProc)(GLuint index, GLshort x, GLshort y);
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typedef void (GL_APIENTRY * VertexAttrib2svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib3dProc)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
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typedef void (GL_APIENTRY * VertexAttrib3dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib3fProc)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
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typedef void (GL_APIENTRY * VertexAttrib3fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib3sProc)(GLuint index, GLshort x, GLshort y, GLshort z);
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typedef void (GL_APIENTRY * VertexAttrib3svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib4NbvProc)(GLuint index, const GLbyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4NivProc)(GLuint index, const GLint *v);
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typedef void (GL_APIENTRY * VertexAttrib4NsvProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib4NubProc)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
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typedef void (GL_APIENTRY * VertexAttrib4NubvProc)(GLuint index, const GLubyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4NuivProc)(GLuint index, const GLuint *v);
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typedef void (GL_APIENTRY * VertexAttrib4NusvProc)(GLuint index, const GLushort *v);
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typedef void (GL_APIENTRY * VertexAttrib4bvProc)(GLuint index, const GLbyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4dProc)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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typedef void (GL_APIENTRY * VertexAttrib4dvProc)(GLuint index, const GLdouble *v);
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typedef void (GL_APIENTRY * VertexAttrib4fProc)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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typedef void (GL_APIENTRY * VertexAttrib4fvProc)(GLuint index, const GLfloat *v);
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typedef void (GL_APIENTRY * VertexAttrib4ivProc)(GLuint index, const GLint *v);
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typedef void (GL_APIENTRY * VertexAttrib4sProc)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
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typedef void (GL_APIENTRY * VertexAttrib4svProc)(GLuint index, const GLshort *v);
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typedef void (GL_APIENTRY * VertexAttrib4ubvProc)(GLuint index, const GLubyte *v);
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typedef void (GL_APIENTRY * VertexAttrib4uivProc)(GLuint index, const GLuint *v);
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typedef void (GL_APIENTRY * VertexAttrib4usvProc)(GLuint index, const GLushort *v);
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typedef void (GL_APIENTRY * VertexAttribPointerProc)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
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typedef void (GL_APIENTRY * UniformMatrix2x3fvProc)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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typedef void (GL_APIENTRY * UniformMatrix2x3fvProc)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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typedef void (GL_APIENTRY * UniformMatrix3x2fvProc)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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typedef void (GL_APIENTRY * UniformMatrix2x4fvProc)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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typedef void (GL_APIENTRY * UniformMatrix4x2fvProc)( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value );
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@@ -642,7 +642,7 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
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typedef void (GL_APIENTRY * GetProgramBinaryProc)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
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typedef void (GL_APIENTRY * ProgramBinaryProc)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
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BlendEquationSeparateProc _glBlendEquationSeparate;
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BlendEquationSeparateProc _glBlendEquationSeparate;
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DrawBuffersProc _glDrawBuffers;
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StencilOpSeparateProc _glStencilOpSeparate;
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StencilFuncSeparateProc _glStencilFuncSeparate;
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