Ran script to remove trailing spaces and tabs
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@@ -25,10 +25,10 @@ class GraphicsContext;
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class OSG_EXPORT GraphicsThread : public osg::OperationThread
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{
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public:
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GraphicsThread();
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/** Run does the graphics thread run loop.*/
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/** Run does the graphics thread run loop.*/
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virtual void run();
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};
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@@ -72,11 +72,11 @@ struct OSG_EXPORT BarrierOperation : public Operation, public OpenThreads::Barri
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virtual void release();
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virtual void operator () (Object* object);
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PreBlockOp _preBlockOp;
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};
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/** ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to acquire,
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/** ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to acquire,
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* then blocks waiting for context to be released, once the block is release the context is re-acquired.*/
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struct OSG_EXPORT ReleaseContext_Block_MakeCurrentOperation : public GraphicsOperation, public RefBlock
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{
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@@ -103,7 +103,7 @@ struct OSG_EXPORT FlushDeletedGLObjectsOperation : public GraphicsOperation
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FlushDeletedGLObjectsOperation(double availableTime, bool keep=false);
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virtual void operator () (GraphicsContext*);
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double _availableTime;
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};
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@@ -113,17 +113,17 @@ public:
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RunOperations():
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osg::GraphicsOperation("RunOperation",true) {}
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virtual void operator () (osg::GraphicsContext* context);
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};
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class OSG_EXPORT EndOfDynamicDrawBlock : public OpenThreads::BlockCount, public osg::State::DynamicObjectRenderingCompletedCallback
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{
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public:
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EndOfDynamicDrawBlock(unsigned int);
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void completed(osg::State* state);
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protected:
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