Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -29,14 +29,14 @@ class OSG_EXPORT Texture3D : public Texture
{
public :
Texture3D();
Texture3D(Image* image);
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
Texture3D(const Texture3D& text,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
META_StateAttribute(osg, Texture3D,TEXTURE);
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
@@ -105,9 +105,9 @@ class OSG_EXPORT Texture3D : public Texture
virtual void load(const Texture3D& texture,State& state) const = 0;
virtual void subload(const Texture3D& texture,State& state) const = 0;
};
void setSubloadCallback(SubloadCallback* cb) { _subloadCallback = cb;; }
SubloadCallback* getSubloadCallback() { return _subloadCallback.get(); }
const SubloadCallback* getSubloadCallback() const { return _subloadCallback.get(); }
@@ -120,7 +120,7 @@ class OSG_EXPORT Texture3D : public Texture
/** Gets the number of mipmap levels created. */
unsigned int getNumMipmapLevels() const { return _numMipmapLevels; }
/** Copies a two-dimensional texture subimage, as per
* glCopyTexSubImage3D. Updates a portion of an existing OpenGL
@@ -135,25 +135,25 @@ class OSG_EXPORT Texture3D : public Texture
/** Bind the texture object. If the texture object hasn't already been
* compiled, create the texture mipmap levels. */
virtual void apply(State& state) const;
/** Encapsulates queries of extension availability, obtains extension
* function pointers, and provides convenience wrappers for
* calling extension functions. */
* calling extension functions. */
class OSG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions(unsigned int contextID);
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtensions(unsigned int contextID);
void setTexture3DSupported(bool flag) { _isTexture3DSupported=flag; }
bool isTexture3DSupported() const { return _isTexture3DSupported; }
void setTexture3DFast(bool flag) { _isTexture3DFast=flag; }
bool isTexture3DFast() const { return _isTexture3DFast; }
@@ -184,10 +184,10 @@ class OSG_EXPORT Texture3D : public Texture
bool _isTexture3DFast;
GLint _maxTexture3DSize;
};
/** Encapsulates queries of extension availability, obtains extension
* function pointers, and provides convenience wrappers for
* calling extension functions. */
* calling extension functions. */
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** Overrides Extensions objects across graphics contexts. Typically
@@ -214,7 +214,7 @@ class OSG_EXPORT Texture3D : public Texture
/** Subloaded images can have different texture and image sizes. */
mutable GLsizei _textureWidth, _textureHeight, _textureDepth;
/** Number of mip map levels the the texture has been created with, */
mutable GLsizei _numMipmapLevels;