Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -63,7 +63,7 @@ public:
_vertexArrayPtr = vertices;
}
virtual void setVertexArray(unsigned int,const Vec4* )
virtual void setVertexArray(unsigned int,const Vec4* )
{
notify(WARN)<<"Triangle Functor does not support Vec4* vertex arrays"<<std::endl;
}
@@ -78,7 +78,7 @@ public:
notify(WARN)<<"Triangle Functor does not support Vec3d* vertex arrays"<<std::endl;
}
virtual void setVertexArray(unsigned int,const Vec4d* )
virtual void setVertexArray(unsigned int,const Vec4d* )
{
notify(WARN)<<"Triangle Functor does not support Vec4d* vertex arrays"<<std::endl;
}
@@ -150,9 +150,9 @@ public:
virtual void drawElements(GLenum mode,GLsizei count,const GLubyte* indices)
{
if (indices==0 || count==0) return;
typedef const GLubyte* IndexPointer;
switch(mode)
{
case(GL_TRIANGLES):
@@ -212,14 +212,14 @@ public:
// can't be converted into to triangles.
break;
}
}
}
virtual void drawElements(GLenum mode,GLsizei count,const GLushort* indices)
{
if (indices==0 || count==0) return;
typedef const GLushort* IndexPointer;
switch(mode)
{
case(GL_TRIANGLES):
@@ -228,7 +228,7 @@ public:
for(IndexPointer iptr=indices;iptr<ilast;iptr+=3)
{
this->operator()(_vertexArrayPtr[*iptr],_vertexArrayPtr[*(iptr+1)],_vertexArrayPtr[*(iptr+2)],_treatVertexDataAsTemporary);
}
}
break;
}
case(GL_TRIANGLE_STRIP):
@@ -281,14 +281,14 @@ public:
// can't be converted into to triangles.
break;
}
}
}
virtual void drawElements(GLenum mode,GLsizei count,const GLuint* indices)
{
if (indices==0 || count==0) return;
typedef const GLuint* IndexPointer;
switch(mode)
{
case(GL_TRIANGLES):