Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/AnimationPath>
@@ -27,7 +27,7 @@ void AnimationPath::insert(double time,const ControlPoint& controlPoint)
bool AnimationPath::getInterpolatedControlPoint(double time,ControlPoint& controlPoint) const
{
if (_timeControlPointMap.empty()) return false;
switch(_loopMode)
{
case(SWING):
@@ -35,7 +35,7 @@ bool AnimationPath::getInterpolatedControlPoint(double time,ControlPoint& contro
double modulated_time = (time - getFirstTime())/(getPeriod()*2.0);
double fraction_part = modulated_time - floor(modulated_time);
if (fraction_part>0.5) fraction_part = 1.0-fraction_part;
time = getFirstTime()+(fraction_part*2.0) * getPeriod();
break;
}
@@ -50,8 +50,8 @@ bool AnimationPath::getInterpolatedControlPoint(double time,ControlPoint& contro
// no need to modulate the time.
break;
}
TimeControlPointMap::const_iterator second = _timeControlPointMap.lower_bound(time);
if (second==_timeControlPointMap.begin())
@@ -61,8 +61,8 @@ bool AnimationPath::getInterpolatedControlPoint(double time,ControlPoint& contro
else if (second!=_timeControlPointMap.end())
{
TimeControlPointMap::const_iterator first = second;
--first;
--first;
// we have both a lower bound and the next item.
// delta_time = second.time - first.time
@@ -75,7 +75,7 @@ bool AnimationPath::getInterpolatedControlPoint(double time,ControlPoint& contro
controlPoint.interpolate((time - first->first)/delta_time,
first->second,
second->second);
}
}
}
else // (second==_timeControlPointMap.end())
{
@@ -138,13 +138,13 @@ AnimationPathCallback::AnimationPathCallback(const osg::Vec3d& pivot,const osg::
double time2 = osg::PI*1.0/angularVelocity;
double time3 = osg::PI*1.5/angularVelocity;
double time4 = osg::PI*2.0/angularVelocity;
osg::Quat rotation0(0.0, axis);
osg::Quat rotation1(osg::PI*0.5, axis);
osg::Quat rotation2(osg::PI*1.0, axis);
osg::Quat rotation3(osg::PI*1.5, axis);
_animationPath->insert(time0,osg::AnimationPath::ControlPoint(pivot,rotation0));
_animationPath->insert(time1,osg::AnimationPath::ControlPoint(pivot,rotation1));
_animationPath->insert(time2,osg::AnimationPath::ControlPoint(pivot,rotation2));
@@ -168,10 +168,10 @@ class AnimationPathCallbackVisitor : public NodeVisitor
_cp.getInverse(matrix);
else
_cp.getMatrix(matrix);
camera.setViewMatrix(osg::Matrix::translate(-_pivotPoint)*matrix);
}
virtual void apply(CameraView& cv)
{
@@ -182,7 +182,7 @@ class AnimationPathCallbackVisitor : public NodeVisitor
cv.setPosition(matrix.getTrans());
cv.setAttitude(_cp.getRotation().inverse());
cv.setFocalLength(1.0f/_cp.getScale().x());
}
else
{
@@ -199,10 +199,10 @@ class AnimationPathCallbackVisitor : public NodeVisitor
_cp.getInverse(matrix);
else
_cp.getMatrix(matrix);
mt.setMatrix(osg::Matrix::translate(-_pivotPoint)*matrix);
}
virtual void apply(PositionAttitudeTransform& pat)
{
if (_useInverseMatrix)
@@ -213,7 +213,7 @@ class AnimationPathCallbackVisitor : public NodeVisitor
pat.setAttitude(_cp.getRotation().inverse());
pat.setScale(osg::Vec3(1.0f/_cp.getScale().x(),1.0f/_cp.getScale().y(),1.0f/_cp.getScale().z()));
pat.setPivotPoint(_pivotPoint);
}
else
{
@@ -223,16 +223,16 @@ class AnimationPathCallbackVisitor : public NodeVisitor
pat.setPivotPoint(_pivotPoint);
}
}
AnimationPath::ControlPoint _cp;
osg::Vec3d _pivotPoint;
bool _useInverseMatrix;
bool _useInverseMatrix;
};
void AnimationPathCallback::operator()(Node* node, NodeVisitor* nv)
{
if (_animationPath.valid() &&
nv->getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
if (_animationPath.valid() &&
nv->getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
nv->getFrameStamp())
{
double time = nv->getFrameStamp()->getSimulationTime();
@@ -245,7 +245,7 @@ void AnimationPathCallback::operator()(Node* node, NodeVisitor* nv)
update(*node);
}
}
// must call any nested node callbacks and continue subgraph traversal.
NodeCallback::traverse(node,nv);
}
@@ -283,7 +283,7 @@ void AnimationPathCallback::setPause(bool pause)
{
return;
}
_pause = pause;
if (_firstTime==DBL_MAX) return;