Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <stdio.h>
@@ -94,12 +94,12 @@ void Billboard::updateCache()
{
if(_axis==Vec3(0.0f, 0.0, 1.0f) && _normal==Vec3(0.0f, -1.0f, 0.0f)) _cachedMode = POINT_ROT_WORLD_Z_AXIS;
else _cachedMode = _mode;
}
else _cachedMode = _mode;
_side = _axis^_normal;
_side.normalize();
_side.normalize();
}
bool Billboard::addDrawable(Drawable *gset)
@@ -215,7 +215,7 @@ bool Billboard::computeMatrix(Matrix& modelview, const Vec3& eye_local, const Ve
}
break;
}
case(AXIAL_ROT): // need to implement
case(AXIAL_ROT): // need to implement
{
float ev_side = ev*_side;
float ev_normal = ev*_normal;