Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/DisplaySettings>
@@ -38,7 +38,7 @@ DisplaySettings::~DisplaySettings()
{
}
DisplaySettings& DisplaySettings::operator = (const DisplaySettings& vs)
{
if (this==&vs) return *this;
@@ -61,7 +61,7 @@ void DisplaySettings::setDisplaySettings(const DisplaySettings& vs)
_splitStereoVerticalEyeMapping = vs._splitStereoVerticalEyeMapping;
_splitStereoVerticalSeparation = vs._splitStereoVerticalSeparation;
_splitStereoAutoAdjustAspectRatio = vs._splitStereoAutoAdjustAspectRatio;
_doubleBuffer = vs._doubleBuffer;
@@ -76,13 +76,13 @@ void DisplaySettings::setDisplaySettings(const DisplaySettings& vs)
_maxNumOfGraphicsContexts = vs._maxNumOfGraphicsContexts;
_numMultiSamples = vs._numMultiSamples;
_compileContextsHint = vs._compileContextsHint;
_serializeDrawDispatch = vs._serializeDrawDispatch;
_numDatabaseThreadsHint = vs._numDatabaseThreadsHint;
_numHttpDatabaseThreadsHint = vs._numHttpDatabaseThreadsHint;
_application = vs._application;
_maxTexturePoolSize = vs._maxTexturePoolSize;
@@ -100,13 +100,13 @@ void DisplaySettings::setDisplaySettings(const DisplaySettings& vs)
void DisplaySettings::merge(const DisplaySettings& vs)
{
if (_stereo || vs._stereo) _stereo = true;
// need to think what to do about merging the stereo mode.
if (_doubleBuffer || vs._doubleBuffer) _doubleBuffer = true;
if (_RGB || vs._RGB) _RGB = true;
if (_depthBuffer || vs._depthBuffer) _depthBuffer = true;
if (vs._minimumNumberAlphaBits>_minimumNumberAlphaBits) _minimumNumberAlphaBits = vs._minimumNumberAlphaBits;
if (vs._minimumNumberStencilBits>_minimumNumberStencilBits) _minimumNumberStencilBits = vs._minimumNumberStencilBits;
if (vs._numMultiSamples>_numMultiSamples) _numMultiSamples = vs._numMultiSamples;
@@ -122,7 +122,7 @@ void DisplaySettings::merge(const DisplaySettings& vs)
if (vs._maxTexturePoolSize>_maxTexturePoolSize) _maxTexturePoolSize = vs._maxTexturePoolSize;
if (vs._maxBufferObjectPoolSize>_maxBufferObjectPoolSize) _maxBufferObjectPoolSize = vs._maxBufferObjectPoolSize;
// these are bit masks so merging them is like logical or
// these are bit masks so merging them is like logical or
_implicitBufferAttachmentRenderMask |= vs._implicitBufferAttachmentRenderMask;
_implicitBufferAttachmentResolveMask |= vs._implicitBufferAttachmentResolveMask;
@@ -159,7 +159,7 @@ void DisplaySettings::setDefaults()
_minimumNumberAccumGreenBits = 0;
_minimumNumberAccumBlueBits = 0;
_minimumNumberAccumAlphaBits = 0;
_maxNumOfGraphicsContexts = 32;
_numMultiSamples = 0;
@@ -167,7 +167,7 @@ void DisplaySettings::setDefaults()
// switch on anti-aliasing by default, just in case we have an Onyx :-)
_numMultiSamples = 4;
#endif
_compileContextsHint = false;
_serializeDrawDispatch = true;
@@ -291,7 +291,7 @@ static ApplicationUsageProxy DisplaySetting_e26(ApplicationUsage::ENVIRONMENTAL_
void DisplaySettings::readEnvironmentalVariables()
{
const char* ptr = 0;
if ((ptr = getenv("OSG_DISPLAY_TYPE")) != 0)
{
if (strcmp(ptr,"MONITOR")==0)
@@ -314,7 +314,7 @@ void DisplaySettings::readEnvironmentalVariables()
_displayType = HEAD_MOUNTED_DISPLAY;
}
}
if( (ptr = getenv("OSG_STEREO_MODE")) != 0)
{
if (strcmp(ptr,"QUAD_BUFFER")==0)
@@ -419,7 +419,7 @@ void DisplaySettings::readEnvironmentalVariables()
_splitStereoVerticalEyeMapping = LEFT_EYE_BOTTOM_VIEWPORT;
}
}
if( (ptr = getenv("OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO")) != 0)
{
if (strcmp(ptr,"OFF")==0)
@@ -455,7 +455,7 @@ void DisplaySettings::readEnvironmentalVariables()
_compileContextsHint = true;
}
}
if( (ptr = getenv("OSG_SERIALIZE_DRAW_DISPATCH")) != 0)
{
if (strcmp(ptr,"OFF")==0)
@@ -623,7 +623,7 @@ void DisplaySettings::readCommandLine(ArgumentParser& arguments)
{
_RGB = true;
_minimumNumberAlphaBits = 1;
}
}
while (arguments.read("--stencil"))
{
@@ -668,7 +668,7 @@ void DisplaySettings::readCommandLine(ArgumentParser& arguments)
"--implicit-buffer-attachment-resolve-mask",
};
int * mask[] = {
int * mask[] = {
&_implicitBufferAttachmentRenderMask,
&_implicitBufferAttachmentResolveMask,
};