Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,12 +1,12 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
* Copyright (C) 2003-2005 3Dlabs Inc. Ltd.
* Copyright (C) 2004-2005 Nathan Cournia
* Copyright (C) 2008 Zebra Imaging
*
* This application is open source and may be redistributed and/or modified
* This application is open source and may be redistributed and/or modified
* freely and without restriction, both in commercial and non commercial
* applications, as long as this copyright notice is maintained.
*
*
* This application is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
@@ -516,12 +516,12 @@ void GL2Extensions::setupGL2Extensions(unsigned int contextID)
return;
}
_glVersion = findAsciiToFloat( version );
_glslLanguageVersion = 0.0f;
bool shadersBuiltIn = OSG_GLES2_FEATURES || OSG_GL3_FEATURES;
_isShaderObjectsSupported = shadersBuiltIn || osg::isGLExtensionSupported(contextID,"GL_ARB_shader_objects");
_isVertexShaderSupported = shadersBuiltIn || osg::isGLExtensionSupported(contextID,"GL_ARB_vertex_shader");
_isFragmentShaderSupported = shadersBuiltIn || osg::isGLExtensionSupported(contextID,"GL_ARB_fragment_shader");
@@ -531,7 +531,7 @@ void GL2Extensions::setupGL2Extensions(unsigned int contextID)
_areTessellationShadersSupported = osg::isGLExtensionSupported(contextID, "GL_ARB_tessellation_shader");
_isUniformBufferObjectSupported = osg::isGLExtensionSupported(contextID,"GL_ARB_uniform_buffer_object");
_isGetProgramBinarySupported = osg::isGLExtensionSupported(contextID,"GL_ARB_get_program_binary");
if( isGlslSupported() )
{
// If glGetString raises an error, assume initial release "1.00"