Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -40,7 +40,7 @@ using namespace osg;
// Use a static reference pointer to hold the window system interface.
// Wrap this within a function, in order to control the order in which
// the static pointer's constructor is executed.
// the static pointer's constructor is executed.
static ref_ptr<GraphicsContext::WindowingSystemInterface> &windowingSystemInterfaceRef()
{
@@ -72,11 +72,11 @@ GraphicsContext* GraphicsContext::createGraphicsContext(Traits* traits)
{
// catch any undefined values.
if (traits) traits->setUndefinedScreenDetailsToDefaultScreen();
return wsref->createGraphicsContext(traits);
}
else
return 0;
return 0;
}
GraphicsContext::ScreenIdentifier::ScreenIdentifier():
@@ -112,9 +112,9 @@ void GraphicsContext::ScreenIdentifier::setScreenIdentifier(const std::string& d
{
std::string::size_type colon = displayName.find_last_of(':');
std::string::size_type point = displayName.find_last_of('.');
if (point!=std::string::npos &&
colon==std::string::npos &&
if (point!=std::string::npos &&
colon==std::string::npos &&
point < colon) point = std::string::npos;
if (colon==std::string::npos)
@@ -125,7 +125,7 @@ void GraphicsContext::ScreenIdentifier::setScreenIdentifier(const std::string& d
{
hostName = displayName.substr(0,colon);
}
std::string::size_type startOfDisplayNum = (colon==std::string::npos) ? 0 : colon+1;
std::string::size_type endOfDisplayNum = (point==std::string::npos) ? displayName.size() : point;
@@ -147,7 +147,7 @@ void GraphicsContext::ScreenIdentifier::setScreenIdentifier(const std::string& d
screenNum = -1;
}
#if 0
#if 0
OSG_NOTICE<<" hostName ["<<hostName<<"]"<<std::endl;
OSG_NOTICE<<" displayNum "<<displayNum<<std::endl;
OSG_NOTICE<<" screenNum "<<screenNum<<std::endl;
@@ -208,7 +208,7 @@ GraphicsContext::Traits::Traits(DisplaySettings* ds):
default: break;
}
}
glContextVersion = ds->getGLContextVersion();
glContextFlags = ds->getGLContextFlags();
glContextProfileMask = ds->getGLContextProfileMask();
@@ -237,7 +237,7 @@ public:
_numContexts(0) {}
unsigned int _numContexts;
void incrementUsageCount() { ++_numContexts; }
void decrementUsageCount()
@@ -249,11 +249,11 @@ public:
if (_numContexts <= 1 && _compileContext.valid())
{
OSG_INFO<<"resetting compileContext "<<_compileContext.get()<<" refCount "<<_compileContext->referenceCount()<<std::endl;
_compileContext = 0;
}
}
osg::ref_ptr<osg::GraphicsContext> _compileContext;
};
@@ -267,7 +267,7 @@ static GraphicsContext::GraphicsContexts s_registeredContexts;
unsigned int GraphicsContext::createNewContextID()
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
// first check to see if we can reuse contextID;
for(ContextIDMap::iterator itr = s_contextIDMap.begin();
itr != s_contextIDMap.end();
@@ -287,15 +287,15 @@ unsigned int GraphicsContext::createNewContextID()
unsigned int contextID = s_contextIDMap.size();
s_contextIDMap[contextID]._numContexts = 1;
OSG_INFO<<"GraphicsContext::createNewContextID() creating contextID="<<contextID<<std::endl;
OSG_INFO<<"Updating the MaxNumberOfGraphicsContexts to "<<contextID+1<<std::endl;
// update the the maximum number of graphics contexts,
// update the the maximum number of graphics contexts,
// to ensure that texture objects and display buffers are configured to the correct size.
osg::DisplaySettings::instance()->setMaxNumberOfGraphicsContexts( contextID + 1 );
return contextID;
return contextID;
}
unsigned int GraphicsContext::getMaxContextID()
@@ -315,7 +315,7 @@ unsigned int GraphicsContext::getMaxContextID()
void GraphicsContext::incrementContextIDUsageCount(unsigned int contextID)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
s_contextIDMap[contextID].incrementUsageCount();
OSG_INFO<<"GraphicsContext::incrementContextIDUsageCount("<<contextID<<") to "<<s_contextIDMap[contextID]._numContexts<<std::endl;
@@ -333,7 +333,7 @@ void GraphicsContext::decrementContextIDUsageCount(unsigned int contextID)
else
{
OSG_NOTICE<<"Warning: decrementContextIDUsageCount("<<contextID<<") called on expired contextID."<<std::endl;
}
}
OSG_INFO<<"GraphicsContext::decrementContextIDUsageCount("<<contextID<<") to "<<s_contextIDMap[contextID]._numContexts<<std::endl;
@@ -387,7 +387,7 @@ GraphicsContext::GraphicsContexts GraphicsContext::getRegisteredGraphicsContexts
}
OSG_INFO<<"GraphicsContext::getRegisteredGraphicsContexts "<<contextID<<" contexts.size()="<<contexts.size()<<std::endl;
return contexts;
}
@@ -395,14 +395,14 @@ GraphicsContext* GraphicsContext::getOrCreateCompileContext(unsigned int context
{
OSG_NOTICE<<"GraphicsContext::createCompileContext."<<std::endl;
{
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
if (s_contextIDMap[contextID]._compileContext.valid()) return s_contextIDMap[contextID]._compileContext.get();
}
GraphicsContext::GraphicsContexts contexts = GraphicsContext::getRegisteredGraphicsContexts(contextID);
if (contexts.empty()) return 0;
GraphicsContext* src_gc = contexts.front();
const osg::GraphicsContext::Traits* src_traits = src_gc->getTraits();
@@ -422,7 +422,7 @@ GraphicsContext* GraphicsContext::getOrCreateCompileContext(unsigned int context
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits);
if (gc.valid() && gc->realize())
{
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
s_contextIDMap[contextID]._compileContext = gc;
OSG_NOTICE<<" succeeded GraphicsContext::createCompileContext."<<std::endl;
@@ -432,7 +432,7 @@ GraphicsContext* GraphicsContext::getOrCreateCompileContext(unsigned int context
{
return 0;
}
}
void GraphicsContext::setCompileContext(unsigned int contextID, GraphicsContext* gc)
@@ -509,7 +509,7 @@ bool GraphicsContext::realize()
return true;
}
else
{
{
return false;
}
}
@@ -520,17 +520,17 @@ void GraphicsContext::close(bool callCloseImplementation)
// switch off the graphics thread...
setGraphicsThread(0);
bool sharedContextExists = false;
if (_state.valid())
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_contextIDMapMutex);
if (s_contextIDMap[_state->getContextID()]._numContexts>1) sharedContextExists = true;
}
// release all the OpenGL objects in the scene graphs associated with this
// release all the OpenGL objects in the scene graphs associated with this
for(Cameras::iterator itr = _cameras.begin();
itr != _cameras.end();
++itr)
@@ -575,11 +575,11 @@ void GraphicsContext::close(bool callCloseImplementation)
OSG_INFO<<"makeCurrent did not succeed, could not do flush/deletion of OpenGL objects."<<std::endl;
}
}
if (callCloseImplementation) closeImplementation();
// now discard any deleted deleted OpenGL objects that the are still hanging around - such as due to
// now discard any deleted deleted OpenGL objects that the are still hanging around - such as due to
// the the flushDelete*() methods not being invoked, such as when using GraphicContextEmbedded where makeCurrent
// does not work.
if ( !sharedContextExists && _state.valid())
@@ -592,7 +592,7 @@ void GraphicsContext::close(bool callCloseImplementation)
if (_state.valid())
{
decrementContextIDUsageCount(_state->getContextID());
_state = 0;
}
}
@@ -603,14 +603,14 @@ bool GraphicsContext::makeCurrent()
_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
bool result = makeCurrentImplementation();
if (result)
{
// initialize extension process, not only initializes on first
// call, will be a non-op on subsequent calls.
// call, will be a non-op on subsequent calls.
getState()->initializeExtensionProcs();
}
return result;
}
@@ -623,19 +623,19 @@ bool GraphicsContext::makeContextCurrent(GraphicsContext* readContext)
_threadOfLastMakeCurrent = OpenThreads::Thread::CurrentThread();
// initialize extension process, not only initializes on first
// call, will be a non-op on subsequent calls.
// call, will be a non-op on subsequent calls.
getState()->initializeExtensionProcs();
}
return result;
}
bool GraphicsContext::releaseContext()
{
bool result = releaseContextImplementation();
_threadOfLastMakeCurrent = (OpenThreads::Thread*)(-1);
return result;
}
@@ -646,7 +646,7 @@ void GraphicsContext::swapBuffers()
swapBuffersCallbackOrImplemenation();
clear();
}
else if (_graphicsThread.valid() &&
else if (_graphicsThread.valid() &&
_threadOfLastMakeCurrent == _graphicsThread.get())
{
_graphicsThread->add(new SwapBuffersOperation);
@@ -669,9 +669,9 @@ void GraphicsContext::createGraphicsThread()
void GraphicsContext::setGraphicsThread(GraphicsThread* gt)
{
if (_graphicsThread==gt) return;
if (_graphicsThread==gt) return;
if (_graphicsThread.valid())
if (_graphicsThread.valid())
{
// need to kill the thread in some way...
_graphicsThread->cancel();
@@ -679,8 +679,8 @@ void GraphicsContext::setGraphicsThread(GraphicsThread* gt)
}
_graphicsThread = gt;
if (_graphicsThread.valid())
if (_graphicsThread.valid())
{
_graphicsThread->setParent(this);
}
@@ -722,7 +722,7 @@ void GraphicsContext::remove(Operation* operation)
void GraphicsContext::remove(const std::string& name)
{
OSG_INFO<<"Doing remove named operation"<<std::endl;
// acquire the lock on the operations queue to prevent anyone else for modifying it at the same time
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_operationsMutex);
@@ -768,7 +768,7 @@ void GraphicsContext::runOperations()
CameraVector camerasCopy;
std::copy(_cameras.begin(), _cameras.end(), std::back_inserter(camerasCopy));
std::sort(camerasCopy.begin(), camerasCopy.end(), CameraRenderOrderSortOp());
for(CameraVector::iterator itr = camerasCopy.begin();
itr != camerasCopy.end();
++itr)
@@ -799,7 +799,7 @@ void GraphicsContext::runOperations()
++itr;
}
}
if (_currentOperation.valid())
{
// OSG_INFO<<"Doing op "<<_currentOperation->getName()<<" "<<this<<std::endl;
@@ -807,7 +807,7 @@ void GraphicsContext::runOperations()
// call the graphics operation.
(*_currentOperation)(this);
{
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_operationsMutex);
_currentOperation = 0;
}
@@ -831,9 +831,9 @@ void GraphicsContext::removeCamera(osg::Camera* camera)
NodeSet nodes;
for(unsigned int i=0; i<camera->getNumChildren(); ++i)
{
nodes.insert(camera->getChild(i));
nodes.insert(camera->getChild(i));
}
for(Cameras::iterator citr = _cameras.begin();
citr != _cameras.end();
++citr)
@@ -846,9 +846,9 @@ void GraphicsContext::removeCamera(osg::Camera* camera)
NodeSet::iterator nitr = nodes.find(otherCamera->getChild(i));
if (nitr != nodes.end()) nodes.erase(nitr);
}
}
}
}
// now release the GLobjects associated with these non shared nodes
for(NodeSet::iterator nitr = nodes.begin();
nitr != nodes.end();
@@ -873,21 +873,21 @@ void GraphicsContext::resizedImplementation(int x, int y, int width, int height)
std::set<osg::Viewport*> processedViewports;
if (!_traits) return;
double widthChangeRatio = double(width) / double(_traits->width);
double heigtChangeRatio = double(height) / double(_traits->height);
double aspectRatioChange = widthChangeRatio / heigtChangeRatio;
double aspectRatioChange = widthChangeRatio / heigtChangeRatio;
for(Cameras::iterator itr = _cameras.begin();
itr != _cameras.end();
++itr)
{
Camera* camera = (*itr);
// resize doesn't affect Cameras set up with FBO's.
if (camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER_OBJECT) continue;
Viewport* viewport = camera->getViewport();
if (viewport)
{