Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -33,22 +33,22 @@ struct FindRangeOperator
_bmax(-FLT_MAX),
_amin(FLT_MAX),
_amax(-FLT_MAX) {}
float _rmin, _rmax, _gmin, _gmax, _bmin, _bmax, _amin, _amax;
inline void luminance(float l) { rgba(l,l,l,l); }
inline void alpha(float a) { rgba(1.0f,1.0f,1.0f,a); }
inline void luminance_alpha(float l,float a) { rgba(l,l,l,a); }
inline void luminance(float l) { rgba(l,l,l,l); }
inline void alpha(float a) { rgba(1.0f,1.0f,1.0f,a); }
inline void luminance_alpha(float l,float a) { rgba(l,l,l,a); }
inline void rgb(float r,float g,float b) { rgba(r,g,b,1.0f); }
inline void rgba(float r,float g,float b,float a)
{
_rmin = osg::minimum(r,_rmin);
_rmax = osg::maximum(r,_rmax);
_gmin = osg::minimum(g,_gmin);
_gmax = osg::maximum(g,_gmax);
_bmin = osg::minimum(b,_bmin);
_bmax = osg::maximum(b,_bmax);
_amin = osg::minimum(a,_amin);
_rmin = osg::minimum(r,_rmin);
_rmax = osg::maximum(r,_rmax);
_gmin = osg::minimum(g,_gmin);
_gmax = osg::maximum(g,_gmax);
_bmin = osg::minimum(b,_bmin);
_bmax = osg::maximum(b,_bmax);
_amin = osg::minimum(a,_amin);
_amax = osg::maximum(a,_amax);
}
@@ -59,29 +59,29 @@ struct FindRangeOperator
struct OffsetAndScaleOperator
{
OffsetAndScaleOperator(const osg::Vec4& offset, const osg::Vec4& scale):
_offset(offset),
_offset(offset),
_scale(scale) {}
osg::Vec4 _offset;
osg::Vec4 _scale;
inline void luminance(float& l) const { l= _offset.r() + l*_scale.r(); }
inline void alpha(float& a) const { a = _offset.a() + a*_scale.a(); }
inline void luminance(float& l) const { l= _offset.r() + l*_scale.r(); }
inline void alpha(float& a) const { a = _offset.a() + a*_scale.a(); }
inline void luminance_alpha(float& l,float& a) const
{
l= _offset.r() + l*_scale.r();
l= _offset.r() + l*_scale.r();
a = _offset.a() + a*_scale.a();
}
}
inline void rgb(float& r,float& g,float& b) const
{
r = _offset.r() + r*_scale.r();
g = _offset.g() + g*_scale.g();
r = _offset.r() + r*_scale.r();
g = _offset.g() + g*_scale.g();
b = _offset.b() + b*_scale.b();
}
inline void rgba(float& r,float& g,float& b,float& a) const
{
r = _offset.r() + r*_scale.r();
g = _offset.g() + g*_scale.g();
r = _offset.r() + r*_scale.r();
g = _offset.g() + g*_scale.g();
b = _offset.b() + b*_scale.b();
a = _offset.a() + a*_scale.a();
}
@@ -91,7 +91,7 @@ bool computeMinMax(const osg::Image* image, osg::Vec4& minValue, osg::Vec4& maxV
{
if (!image) return false;
osg::FindRangeOperator rangeOp;
osg::FindRangeOperator rangeOp;
readImage(image, rangeOp);
minValue.r() = rangeOp._rmin;
minValue.g() = rangeOp._gmin;
@@ -102,8 +102,8 @@ bool computeMinMax(const osg::Image* image, osg::Vec4& minValue, osg::Vec4& maxV
maxValue.g() = rangeOp._gmax;
maxValue.b() = rangeOp._bmax;
maxValue.a() = rangeOp._amax;
return minValue.r()<=maxValue.r() &&
return minValue.r()<=maxValue.r() &&
minValue.g()<=maxValue.g() &&
minValue.b()<=maxValue.b() &&
minValue.a()<=maxValue.a();
@@ -114,7 +114,7 @@ bool offsetAndScaleImage(osg::Image* image, const osg::Vec4& offset, const osg::
if (!image) return false;
modifyImage(image,OffsetAndScaleOperator(offset, scale));
return true;
}
@@ -174,10 +174,10 @@ struct RecordRowOperator
mutable std::vector<osg::Vec4> _colours;
mutable unsigned int _pos;
inline void luminance(float l) const { rgba(l,l,l,1.0f); }
inline void alpha(float a) const { rgba(1.0f,1.0f,1.0f,a); }
inline void luminance_alpha(float l,float a) const { rgba(l,l,l,a); }
inline void luminance(float l) const { rgba(l,l,l,1.0f); }
inline void alpha(float a) const { rgba(1.0f,1.0f,1.0f,a); }
inline void luminance_alpha(float l,float a) const { rgba(l,l,l,a); }
inline void rgb(float r,float g,float b) const { rgba(r,g,b,1.0f); }
inline void rgba(float r,float g,float b,float a) const { _colours[_pos++].set(r,g,b,a); }
};
@@ -189,10 +189,10 @@ struct WriteRowOperator
std::vector<osg::Vec4> _colours;
mutable unsigned int _pos;
inline void luminance(float& l) const { l = _colours[_pos++].r(); }
inline void alpha(float& a) const { a = _colours[_pos++].a(); }
inline void luminance_alpha(float& l,float& a) const { l = _colours[_pos].r(); a = _colours[_pos++].a(); }
inline void luminance(float& l) const { l = _colours[_pos++].r(); }
inline void alpha(float& a) const { a = _colours[_pos++].a(); }
inline void luminance_alpha(float& l,float& a) const { l = _colours[_pos].r(); a = _colours[_pos++].a(); }
inline void rgb(float& r,float& g,float& b) const { r = _colours[_pos].r(); g = _colours[_pos].g(); b = _colours[_pos].b(); }
inline void rgba(float& r,float& g,float& b,float& a) const { r = _colours[_pos].r(); g = _colours[_pos].g(); b = _colours[_pos].b(); a = _colours[_pos++].a(); }
};
@@ -278,11 +278,11 @@ bool copyImage(const osg::Image* srcImage, int src_s, int src_t, int src_r, int
const unsigned char* srcData = srcImage->data(src_s, src_t+row, src_r+slice);
unsigned char* destData = destImage->data(dest_s, dest_t+row, dest_r+slice);
unsigned int numComponents = osg::Image::computeNumComponents(destImage->getPixelFormat());
_copyRowAndScale(srcData, srcImage->getDataType(), destData, destImage->getDataType(), (width*numComponents), scale);
}
}
return true;
}
}
@@ -290,7 +290,7 @@ bool copyImage(const osg::Image* srcImage, int src_s, int src_t, int src_r, int
{
//OSG_NOTICE<<"copyImage("<<srcImage<<", "<<src_s<<", "<< src_t<<", "<<src_r<<", "<<width<<", "<<height<<", "<<depth<<std::endl;
//OSG_NOTICE<<" "<<destImage<<", "<<dest_s<<", "<< dest_t<<", "<<dest_r<<", "<<doRescale<<")"<<std::endl;
RecordRowOperator readOp(width);
WriteRowOperator writeOp;
@@ -302,20 +302,20 @@ bool copyImage(const osg::Image* srcImage, int src_s, int src_t, int src_r, int
// reset the indices to beginning
readOp._pos = 0;
writeOp._pos = 0;
// read the pixels into readOp's _colour array
readRow(width, srcImage->getPixelFormat(), srcImage->getDataType(), srcImage->data(src_s,src_t+row,src_r+slice), readOp);
// pass readOp's _colour array contents over to writeOp (note this is just a pointer swap).
writeOp._colours.swap(readOp._colours);
modifyRow(width, destImage->getPixelFormat(), destImage->getDataType(), destImage->data(dest_s, dest_t+row,dest_r+slice), writeOp);
// return readOp's _colour array contents back to its rightful owner.
writeOp._colours.swap(readOp._colours);
}
}
return false;
}
@@ -327,8 +327,8 @@ struct SetToColourOperator
SetToColourOperator(const osg::Vec4& colour):
_colour(colour) {}
inline void luminance(float& l) const { l = (_colour.r()+_colour.g()+_colour.b())*0.333333; }
inline void alpha(float& a) const { a = _colour.a(); }
inline void luminance(float& l) const { l = (_colour.r()+_colour.g()+_colour.b())*0.333333; }
inline void alpha(float& a) const { a = _colour.a(); }
inline void luminance_alpha(float& l,float& a) const { l = (_colour.r()+_colour.g()+_colour.b())*0.333333; a = _colour.a(); }
inline void rgb(float& r,float& g,float& b) const { r = _colour.r(); g = _colour.g(); b = _colour.b(); }
inline void rgba(float& r,float& g,float& b,float& a) const { r = _colour.r(); g = _colour.g(); b = _colour.b(); a = _colour.a(); }
@@ -341,7 +341,7 @@ bool clearImageToColor(osg::Image* image, const osg::Vec4& colour)
if (!image) return false;
modifyImage(image, SetToColourOperator(colour));
return true;
}
@@ -478,7 +478,7 @@ osg::Image* createImage3D(const ImageList& imageList,
pixelFormat==GL_BGR ||
pixelFormat==GL_BGRA)
{
int num_s = minimum(image->s(), image_3d->s());
int num_t = minimum(image->t(), image_3d->t());
int num_r = minimum(image->r(), (image_3d->r() - curr_dest_r));
@@ -492,7 +492,7 @@ osg::Image* createImage3D(const ImageList& imageList,
curr_dest_r += num_r;
}
}
return image_3d.release();
}
@@ -506,7 +506,7 @@ struct ModulateAlphaByLuminanceOperator
inline void rgb(float&,float&,float&) const {}
inline void rgba(float& r,float& g,float& b,float& a) const { float l = (r+g+b)*0.3333333; a *= l;}
};
osg::Image* createImage3DWithAlpha(const ImageList& imageList,
int s_maximumImageSize,
int t_maximumImageSize,
@@ -522,7 +522,7 @@ osg::Image* createImage3DWithAlpha(const ImageList& imageList,
desiredPixelFormat = GL_RGBA;
modulateAlphaByLuminance = true;
}
osg::ref_ptr<osg::Image> image = createImage3D(imageList,
desiredPixelFormat,
s_maximumImageSize,