Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -29,7 +29,7 @@ namespace osg
class CollectParentPaths : public NodeVisitor
{
public:
CollectParentPaths(const osg::Node* haltTraversalAtNode=0) :
CollectParentPaths(const osg::Node* haltTraversalAtNode=0) :
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_PARENTS),
_haltTraversalAtNode(haltTraversalAtNode)
{
@@ -58,7 +58,7 @@ Node::Node()
{
_boundingSphereComputed = false;
_nodeMask = 0xffffffff;
_numChildrenRequiringUpdateTraversal = 0;
_numChildrenRequiringEventTraversal = 0;
@@ -90,7 +90,7 @@ Node::Node(const Node& node,const CopyOp& copyop):
Node::~Node()
{
// cleanly detatch any associated stateset (include remove parent links)
setStateSet(0);
setStateSet(0);
}
void Node::addParent(osg::Group* node)
@@ -110,7 +110,7 @@ void Node::removeParent(osg::Group* node)
void Node::accept(NodeVisitor& nv)
{
if (nv.validNodeMask(*this))
if (nv.validNodeMask(*this))
{
nv.pushOntoNodePath(this);
nv.apply(*this);
@@ -128,22 +128,22 @@ void Node::setStateSet(osg::StateSet* stateset)
{
// do nothing if nothing changed.
if (_stateset==stateset) return;
// track whether we need to account for the need to do a update or event traversal.
int delta_update = 0;
int delta_event = 0;
// remove this node from the current statesets parent list
// remove this node from the current statesets parent list
if (_stateset.valid())
{
_stateset->removeParent(this);
if (_stateset->requiresUpdateTraversal()) --delta_update;
if (_stateset->requiresEventTraversal()) --delta_event;
}
// set the stateset.
_stateset = stateset;
// add this node to the new stateset to the parent list.
if (_stateset.valid())
{
@@ -151,7 +151,7 @@ void Node::setStateSet(osg::StateSet* stateset)
if (_stateset->requiresUpdateTraversal()) ++delta_update;
if (_stateset->requiresEventTraversal()) ++delta_event;
}
if (delta_update!=0)
{
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+delta_update);
@@ -180,9 +180,9 @@ MatrixList Node::getWorldMatrices(const osg::Node* haltTraversalAtNode) const
{
CollectParentPaths cpp(haltTraversalAtNode);
const_cast<Node*>(this)->accept(cpp);
MatrixList matrices;
for(NodePathList::iterator itr = cpp._nodePaths.begin();
itr != cpp._nodePaths.end();
++itr)
@@ -197,7 +197,7 @@ MatrixList Node::getWorldMatrices(const osg::Node* haltTraversalAtNode) const
matrices.push_back(osg::computeLocalToWorld(nodePath));
}
}
return matrices;
}
@@ -205,7 +205,7 @@ void Node::setUpdateCallback(NodeCallback* nc)
{
// if no changes just return.
if (_updateCallback==nc) return;
// updated callback has been changed, will need to update
// both _updateCallback and possibly the numChildrenRequiringAppTraversal
// if the number of callbacks changes.
@@ -228,7 +228,7 @@ void Node::setUpdateCallback(NodeCallback* nc)
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
{
(*itr)->setNumChildrenRequiringUpdateTraversal(
(*itr)->getNumChildrenRequiringUpdateTraversal()+delta );
}
@@ -251,8 +251,8 @@ void Node::setNumChildrenRequiringUpdateTraversal(unsigned int num)
// _numChildrenRequiringUpdateTraversal so no need to inform them.
if (!_updateCallback && !_parents.empty())
{
// need to pass on changes to parents.
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenRequiringUpdateTraversal>0) --delta;
if (num>0) ++delta;
@@ -264,7 +264,7 @@ void Node::setNumChildrenRequiringUpdateTraversal(unsigned int num)
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
{
(*itr)->setNumChildrenRequiringUpdateTraversal(
(*itr)->getNumChildrenRequiringUpdateTraversal()+delta
);
@@ -272,10 +272,10 @@ void Node::setNumChildrenRequiringUpdateTraversal(unsigned int num)
}
}
// finally update this objects value.
_numChildrenRequiringUpdateTraversal=num;
}
@@ -283,7 +283,7 @@ void Node::setEventCallback(NodeCallback* nc)
{
// if no changes just return.
if (_eventCallback==nc) return;
// event callback has been changed, will need to Event
// both _EventCallback and possibly the numChildrenRequiringAppTraversal
// if the number of callbacks changes.
@@ -306,7 +306,7 @@ void Node::setEventCallback(NodeCallback* nc)
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
{
(*itr)->setNumChildrenRequiringEventTraversal(
(*itr)->getNumChildrenRequiringEventTraversal()+delta );
}
@@ -329,8 +329,8 @@ void Node::setNumChildrenRequiringEventTraversal(unsigned int num)
// _numChildrenRequiringEventTraversal so no need to inform them.
if (!_eventCallback && !_parents.empty())
{
// need to pass on changes to parents.
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenRequiringEventTraversal>0) --delta;
if (num>0) ++delta;
@@ -342,7 +342,7 @@ void Node::setNumChildrenRequiringEventTraversal(unsigned int num)
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
{
(*itr)->setNumChildrenRequiringEventTraversal(
(*itr)->getNumChildrenRequiringEventTraversal()+delta
);
@@ -350,17 +350,17 @@ void Node::setNumChildrenRequiringEventTraversal(unsigned int num)
}
}
// finally Event this objects value.
_numChildrenRequiringEventTraversal=num;
}
void Node::setCullingActive(bool active)
{
// if no changes just return.
if (_cullingActive == active) return;
// culling active has been changed, will need to update
// both _cullActive and possibly the parents numChildrenWithCullingDisabled
// if culling disabled changes.
@@ -382,7 +382,7 @@ void Node::setCullingActive(bool active)
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
{
(*itr)->setNumChildrenWithCullingDisabled(
(*itr)->getNumChildrenWithCullingDisabled()+delta );
}
@@ -404,8 +404,8 @@ void Node::setNumChildrenWithCullingDisabled(unsigned int num)
// _numChildrenWithCullingDisabled so no need to inform them.
if (_cullingActive && !_parents.empty())
{
// need to pass on changes to parents.
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenWithCullingDisabled>0) --delta;
if (num>0) ++delta;
@@ -417,7 +417,7 @@ void Node::setNumChildrenWithCullingDisabled(unsigned int num)
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
{
(*itr)->setNumChildrenWithCullingDisabled(
(*itr)->getNumChildrenWithCullingDisabled()+delta
);
@@ -425,7 +425,7 @@ void Node::setNumChildrenWithCullingDisabled(unsigned int num)
}
}
// finally update this objects value.
_numChildrenWithCullingDisabled=num;
}
@@ -441,8 +441,8 @@ void Node::setNumChildrenWithOccluderNodes(unsigned int num)
// _numChildrenWithOccluderNodes so no need to inform them.
if (!dynamic_cast<OccluderNode*>(this) && !_parents.empty())
{
// need to pass on changes to parents.
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenWithOccluderNodes>0) --delta;
if (num>0) ++delta;
@@ -454,7 +454,7 @@ void Node::setNumChildrenWithOccluderNodes(unsigned int num)
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
{
(*itr)->setNumChildrenWithOccluderNodes(
(*itr)->getNumChildrenWithOccluderNodes()+delta
);
@@ -462,10 +462,10 @@ void Node::setNumChildrenWithOccluderNodes(unsigned int num)
}
}
// finally update this objects value.
_numChildrenWithOccluderNodes=num;
}
bool Node::containsOccluderNodes() const
@@ -544,7 +544,7 @@ void Node::dirtyBound()
void Node::setThreadSafeRefUnref(bool threadSafe)
{
Object::setThreadSafeRefUnref(threadSafe);
if (_stateset.valid()) _stateset->setThreadSafeRefUnref(threadSafe);
if (_updateCallback.valid()) _updateCallback->setThreadSafeRefUnref(threadSafe);
if (_eventCallback.valid()) _eventCallback->setThreadSafeRefUnref(threadSafe);