Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -39,7 +39,7 @@ Sequence::Sequence() :
_mode(STOP),
_sync(false),
_clearOnStop(false)
{
setNumChildrenRequiringUpdateTraversal(1);
}
@@ -66,7 +66,7 @@ Sequence::Sequence(const Sequence& seq, const CopyOp& copyop) :
_sync(seq._sync),
_clearOnStop(seq._clearOnStop)
{
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
}
bool Sequence::addChild( Node *child)
@@ -115,8 +115,8 @@ bool Sequence::removeChild( Node *child )
bool Sequence::removeChildren(unsigned int pos,unsigned int numChildrenToRemove)
{
if (pos<_frameTime.size())
_frameTime.erase(_frameTime.begin()+pos,
osg::minimum(_frameTime.begin()+(pos+numChildrenToRemove),
_frameTime.erase(_frameTime.begin()+pos,
osg::minimum(_frameTime.begin()+(pos+numChildrenToRemove),
_frameTime.end()) );
_resetTotalTime = true;
return Group::removeChildren(pos,numChildrenToRemove);
@@ -140,7 +140,7 @@ void Sequence::setTime(unsigned int frame, double t)
_frameTime.push_back(t);
}
}
}
// returns a frame time of -1 if frame is out of range
@@ -178,7 +178,7 @@ void Sequence::setMode(SequenceMode mode)
{
int ubegin, uend;
switch (mode)
switch (mode)
{
case START:
// restarts sequence from beginning
@@ -222,11 +222,11 @@ void Sequence::traverse(NodeVisitor& nv)
}
if (nv.getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
if (nv.getVisitorType()==NodeVisitor::UPDATE_VISITOR &&
_mode == START &&
!_frameTime.empty() && getNumChildren()!=0)
{
// if begin or end < 0, make it last frame
int _ubegin = (_begin < 0 ? (int)_frameTime.size()-1: _begin);
int _uend = (_end < 0 ? (int)_frameTime.size()-1: _end);
@@ -278,8 +278,8 @@ void Sequence::traverse(NodeVisitor& nv)
}
else
{
if ( (_loopMode == LOOP) &&
( (_step>0 && _value!=_send) ||
if ( (_loopMode == LOOP) &&
( (_step>0 && _value!=_send) ||
(_step<0 && _value!=_sbegin)))
{
_mode = STOP;
@@ -293,7 +293,7 @@ void Sequence::traverse(NodeVisitor& nv)
}
}
// update local variables
_update();
@@ -306,12 +306,12 @@ void Sequence::traverse(NodeVisitor& nv)
{ // case 2 or case 3
// most of the time it's just the next frame in the sequence
int nextValue = _getNextValue();
if (!_sync ||
if (!_sync ||
((_now - _start) <= (_frameTime[_value]+_frameTime[nextValue])*osg::absolute(_speed)) )
{
_start += _frameTime[_value]*osg::absolute(_speed);
// repeat or change directions?
if ( (_step>0 && nextValue==_send) ||
if ( (_step>0 && nextValue==_send) ||
(_step<0 && nextValue==_sbegin))
{
if (_nreps>0)
@@ -330,23 +330,23 @@ void Sequence::traverse(NodeVisitor& nv)
// elapsed time from start of the frame
double deltaT = _now - _start;
// factors _speed into account
double adjTotalTime = _totalTime*osg::absolute(_speed);
// how many laps?
int loops = (int)(deltaT/adjTotalTime);
// adjust reps & quick check to see if done becuase reps used up
if (_nreps>0)
{
if (_loopMode == LOOP)
_nrepsRemain -= loops;
else
_nrepsRemain -= 2*loops;
if (_nrepsRemain<=0)
{
_nrepsRemain = 0;
@@ -354,17 +354,17 @@ void Sequence::traverse(NodeVisitor& nv)
OSG_WARN << "stopping because elapsed time greater or equal to time remaining to repeat the sequence\n";
}
}
// deduct off time for laps- _value shouldn't change as it's modulo the total time
double jumpStart = ((double)loops * adjTotalTime);
// step through frames one at a time until caught up
while (deltaT-jumpStart > _frameTime[_value]*osg::absolute(_speed))
{
jumpStart += _frameTime[_value]*osg::absolute(_speed );
_value = _getNextValue();
}
// set start time
_start += jumpStart;
}
@@ -398,7 +398,7 @@ int Sequence::_getNextValue()
// if begin or end < 0, make it last frame
int _ubegin = (_begin < 0 ? (int)_frameTime.size()-1: _begin);
int _uend = (_end < 0 ? (int)_frameTime.size()-1: _end);
int _sbegin = osg::minimum(_ubegin,_uend);
int _send = osg::maximum(_ubegin,_uend);
@@ -422,7 +422,7 @@ int Sequence::_getNextValue()
{
v+=vs;
}
return v;
}
else // SWING
@@ -444,7 +444,7 @@ void Sequence::_update()
// if begin or end < 0, make it last frame
int _ubegin = (_begin < 0 ? (int)_frameTime.size()-1: _begin);
int _uend = (_end < 0 ? (int)_frameTime.size()-1: _end);
int _sbegin = osg::minimum(_ubegin,_uend);
int _send = osg::maximum(_ubegin,_uend);
@@ -454,14 +454,14 @@ void Sequence::_update()
_value = (_begin < 0 ? (int)_frameTime.size()-1: _begin);
_resetTotalTime = true;
}
// if _start<0, new or restarted
if (_start<0)
{
_start = _now;
_resetTotalTime = true;
}
// need to calculate time of a complete sequence?
// time is different depending on loop mode
if (_resetTotalTime)
@@ -490,5 +490,5 @@ void Sequence::_update()
_resetTotalTime = false;
}
}