Ran script to remove trailing spaces and tabs
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@@ -1,13 +1,13 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/TexGen>
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@@ -72,7 +72,7 @@ void TexGen::setPlanesFromMatrix(const Matrixd& matrix)
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_plane_s.set(matrix(0,0),matrix(1,0),matrix(2,0),matrix(3,0));
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_plane_t.set(matrix(0,1),matrix(1,1),matrix(2,1),matrix(3,1));
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_plane_r.set(matrix(0,2),matrix(1,2),matrix(2,2),matrix(3,2));
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_plane_q.set(matrix(0,3),matrix(1,3),matrix(2,3),matrix(3,3));
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_plane_q.set(matrix(0,3),matrix(1,3),matrix(2,3),matrix(3,3));
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}
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void TexGen::apply(State&) const
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@@ -81,7 +81,7 @@ void TexGen::apply(State&) const
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if (_mode == OBJECT_LINEAR || _mode == EYE_LINEAR)
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{
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GLenum glmode = _mode == OBJECT_LINEAR ? GL_OBJECT_PLANE : GL_EYE_PLANE;
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if (sizeof(_plane_s[0])==sizeof(GLfloat))
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{
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glTexGenfv(GL_S, glmode, (const GLfloat*)_plane_s.ptr());
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