Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Transform>
@@ -20,13 +20,13 @@ using namespace osg;
class TransformVisitor : public NodeVisitor
{
public:
enum CoordMode
{
WORLD_TO_LOCAL,
LOCAL_TO_WORLD
};
CoordMode _coordMode;
Matrix& _matrix;
@@ -50,11 +50,11 @@ class TransformVisitor : public NodeVisitor
transform.computeWorldToLocalMatrix(_matrix,this);
}
}
void accumulate(const NodePath& nodePath)
{
if (nodePath.empty()) return;
unsigned int i = 0;
if (_ignoreCameras)
{
@@ -67,15 +67,15 @@ class TransformVisitor : public NodeVisitor
++ritr, --i)
{
const osg::Camera* camera = dynamic_cast<const osg::Camera*>(*ritr);
if (camera &&
if (camera &&
(camera->getReferenceFrame()!=osg::Transform::RELATIVE_RF || camera->getParents().empty()))
{
break;
}
}
}
}
// do the accumulation of the active part of nodepath.
// do the accumulation of the active part of nodepath.
for(;
i<nodePath.size();
++i)
@@ -83,11 +83,11 @@ class TransformVisitor : public NodeVisitor
const_cast<Node*>(nodePath[i])->accept(*this);
}
}
protected:
TransformVisitor& operator = (const TransformVisitor&) { return *this; }
};
Matrix osg::computeLocalToWorld(const NodePath& nodePath, bool ignoreCameras)
@@ -135,7 +135,7 @@ Transform::Transform()
Transform::Transform(const Transform& transform,const CopyOp& copyop):
Group(transform,copyop),
_referenceFrame(transform._referenceFrame)
{
{
}
Transform::~Transform()
@@ -145,9 +145,9 @@ Transform::~Transform()
void Transform::setReferenceFrame(ReferenceFrame rf)
{
if (_referenceFrame == rf) return;
_referenceFrame = rf;
// switch off culling if transform is absolute.
setCullingActive(_referenceFrame==RELATIVE_RF);
}
@@ -156,7 +156,7 @@ BoundingSphere Transform::computeBound() const
{
BoundingSphere bsphere = Group::computeBound();
if (!bsphere.valid()) return bsphere;
// note, NULL pointer for NodeVisitor, so compute's need
// to handle this case gracefully, normally this should not be a problem.
Matrix l2w;