Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,14 +1,14 @@
/* -*-c++-*-
/* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -58,7 +58,7 @@ void RigTransformHardware::computeMatrixPaletteUniform(const osg::Matrix& transf
OSG_WARN << "RigTransformHardware::computeUniformMatrixPalette can't set uniform at " << i << " elements" << std::endl;
}
}
int RigTransformHardware::getNumBonesPerVertex() const { return _bonesPerVertex;}
int RigTransformHardware::getNumVertexes() const { return _nbVertexes;}
@@ -123,7 +123,7 @@ bool RigTransformHardware::createPalette(int nbVertexes, BoneMap boneMap, const
for (int i = 0 ; i < (int)vertexIndexWeight.size(); i++)
vertexIndexWeight[i].resize(maxBonePerVertex);
_nbVertexes = nbVertexes;
_bonesPerVertex = maxBonePerVertex;
_bonePalette = palette;
@@ -197,13 +197,13 @@ bool RigTransformHardware::init(RigGeometry& geom)
{
osg::Geometry& source = *geom.getSourceGeometry();
osg::Vec3Array* positionSrc = dynamic_cast<osg::Vec3Array*>(source.getVertexArray());
if (!positionSrc)
if (!positionSrc)
{
OSG_WARN << "RigTransformHardware no vertex array in the geometry " << geom.getName() << std::endl;
return false;
}
if (!geom.getSkeleton())
if (!geom.getSkeleton())
{
OSG_WARN << "RigTransformHardware no skeleton set in geometry " << geom.getName() << std::endl;
return false;