Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,14 +1,14 @@
/* -*-c++-*-
/* -*-c++-*-
* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -30,7 +30,7 @@ UpdateMatrixTransform::UpdateMatrixTransform(const std::string& name) : Animatio
/** Callback method called by the NodeVisitor when visiting a node.*/
void UpdateMatrixTransform::operator()(osg::Node* node, osg::NodeVisitor* nv)
{
if (nv && nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR)
if (nv && nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR)
{
osg::MatrixTransform* matrixTransform = dynamic_cast<osg::MatrixTransform*>(node);
if (matrixTransform)
@@ -48,7 +48,7 @@ void UpdateMatrixTransform::operator()(osg::Node* node, osg::NodeVisitor* nv)
bool UpdateMatrixTransform::link(osgAnimation::Channel* channel)
{
const std::string& channelName = channel->getName();
// check if we can link a StackedTransformElement to the current Channel
for (StackedTransform::iterator it = _transforms.begin(); it != _transforms.end(); ++it)
{