Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -37,26 +37,26 @@ void MultiTextureControl::setTextureWeight(unsigned int unit, float weight)
_textureWeightList.resize(unit+1,0.0f);
}
_textureWeightList[unit] = weight;
updateStateSet();
}
void MultiTextureControl::updateStateSet()
{
osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
unsigned int numTextureUnitsOn = 0;
unsigned int unit;
for(unit=0;unit<_textureWeightList.size();++unit)
{
if (_textureWeightList[unit]>0.0f) ++numTextureUnitsOn;
}
if (numTextureUnitsOn<=1)
{
for(unit=0;unit<_textureWeightList.size();++unit)
{
if (_textureWeightList[unit]>0.0f)
if (_textureWeightList[unit]>0.0f)
{
osg::TexEnv* texenv = new osg::TexEnv(osg::TexEnv::MODULATE);
stateset->setTextureAttribute(unit, texenv);
@@ -97,12 +97,12 @@ void MultiTextureControl::updateStateSet()
stateset->setTextureAttribute(1, texenv);
}
}
}
else if (_textureWeightList.size()==3)
{
float b = (_textureWeightList[0]+_textureWeightList[1])/(_textureWeightList[0]+_textureWeightList[1]+_textureWeightList[2]);
float a = _textureWeightList[0]/(_textureWeightList[0]+_textureWeightList[1]);
{
osg::TexEnvCombine* texenv = new osg::TexEnvCombine;
texenv->setCombine_RGB(osg::TexEnvCombine::INTERPOLATE);
@@ -143,7 +143,7 @@ void MultiTextureControl::updateStateSet()
stateset->setTextureAttribute(2, texenv);
}
}
}
setStateSet(stateset.get());
}