Ran script to remove trailing spaces and tabs
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@@ -68,7 +68,7 @@ namespace
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osg::Matrix LM = osg::Matrix::rotate(
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osg::Vec3(lightvec.x(), lightvec.y(), lightvec.z()),
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eye_light_ref);
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glLoadMatrix((LM * osg::Matrix::inverse(M)).ptr());
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} else {
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@@ -114,7 +114,7 @@ namespace
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{
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if (!Technique::validate(state)) return false;
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osg::TextureCubeMap::Extensions *ext =
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osg::TextureCubeMap::Extensions *ext =
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osg::TextureCubeMap::getExtensions(state.getContextID(), true);
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if (ext) {
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return ext->isCubeMapSupported();
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