Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -4,7 +4,7 @@
using namespace osgGA;
AnimationPathManipulator::AnimationPathManipulator(osg::AnimationPath* animationPath)
AnimationPathManipulator::AnimationPathManipulator(osg::AnimationPath* animationPath)
{
_printOutTimingInfo = true;
@@ -12,13 +12,13 @@ AnimationPathManipulator::AnimationPathManipulator(osg::AnimationPath* animation
_timeOffset = 0.0;
_timeScale = 1.0;
_isPaused = false;
_realStartOfTimedPeriod = 0.0;
_animStartOfTimedPeriod = 0.0;
_numOfFramesSinceStartOfTimedPeriod = -1; // need to init.
}
AnimationPathManipulator::AnimationPathManipulator( const std::string& filename )
AnimationPathManipulator::AnimationPathManipulator( const std::string& filename )
{
_printOutTimingInfo = true;
@@ -41,14 +41,14 @@ AnimationPathManipulator::AnimationPathManipulator( const std::string& filename
_animationPath->read(in);
in.close();
}
void AnimationPathManipulator::home(double currentTime)
{
if (_animationPath.valid())
{
_timeOffset = _animationPath->getFirstTime()-currentTime;
_timeOffset = _animationPath->getFirstTime()-currentTime;
}
// reset the timing of the animation.
@@ -85,13 +85,13 @@ bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GU
if (ea.getKey()==' ')
{
_isPaused = false;
home(ea,us);
us.requestRedraw();
us.requestContinuousUpdate(false);
return true;
}
}
else if (ea.getKey()==')')
{
double time = _isPaused ? _pauseTime : ea.getTime();
@@ -103,23 +103,23 @@ bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GU
// adjust timeOffset so the current animationTime does change.
_timeOffset = animationTime/_timeScale - time;
return true;
}
}
else if (ea.getKey()=='(')
{
double time = _isPaused ? _pauseTime : ea.getTime();
double animationTime = (time+_timeOffset)*_timeScale;
_timeScale /= 1.1;
OSG_NOTICE<<"Animation speed = "<<_timeScale*100<<"%"<<std::endl;
// adjust timeOffset so the current animationTime does change.
_timeOffset = animationTime/_timeScale - time;
return true;
}
}
else if(ea.getKey() == 'p')
{
if( _isPaused )
@@ -136,7 +136,7 @@ bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GU
us.requestContinuousUpdate(false);
return true;
}
break;
default:
break;