Ran script to remove trailing spaces and tabs
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@@ -745,7 +745,7 @@ void StandardManipulator::fixVerticalAxis( const osg::Vec3d& forward, const osg:
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/** The method sends a ray into the scene and the point of the closest intersection
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is used to set a new center for the manipulator. For Orbit-style manipulators,
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the orbiting center is set. For FirstPerson-style manipulators, view is pointed
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the orbiting center is set. For FirstPerson-style manipulators, view is pointed
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towards the center.*/
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bool StandardManipulator::setCenterByMousePointerIntersection( const GUIEventAdapter& ea, GUIActionAdapter& us )
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{
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