Ran script to remove trailing spaces and tabs
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@@ -25,8 +25,8 @@ osgParticle::Particle::Particle()
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_sr(0.2f, 0.2f),
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_ar(1, 0),
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_cr(osg::Vec4(1, 1, 1, 1), osg::Vec4(1, 1, 1, 1)),
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_si(new LinearInterpolator),
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_ai(new LinearInterpolator),
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_si(new LinearInterpolator),
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_ai(new LinearInterpolator),
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_ci(new LinearInterpolator),
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_mustdie(false),
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_lifeTime(2),
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@@ -65,7 +65,7 @@ bool osgParticle::Particle::update(double dt, bool onlyTimeStamp)
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return false;
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}
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double x = 0;
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double x = 0;
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// if we don't live forever, compute our normalized age.
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if (_lifeTime > 0) {
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@@ -79,7 +79,7 @@ bool osgParticle::Particle::update(double dt, bool onlyTimeStamp)
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_alive = -1.0;
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return false;
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}
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// compute the current values for size, alpha and color.
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if (_lifeTime <= 0) {
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if (dt == _t0) {
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@@ -92,29 +92,29 @@ bool osgParticle::Particle::update(double dt, bool onlyTimeStamp)
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_current_alpha = _ai.get()->interpolate(x, _ar);
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_current_color = _ci.get()->interpolate(x, _cr);
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}
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// update position
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_prev_pos = _position;
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_position += _velocity * dt;
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// return now if we indicate that only time stamp should be updated
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// the shader will handle remain properties in this case
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if (onlyTimeStamp) return true;
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//Compute the current texture tile based on our normalized age
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int currentTile = _start_tile + static_cast<int>(x * getNumTiles());
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//If the current texture tile is different from previous, then compute new texture coords
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if(currentTile != _cur_tile)
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{
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_cur_tile = currentTile;
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_s_coord = _s_tile * fmod(_cur_tile , 1.0 / _s_tile);
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_t_coord = 1.0 - _t_tile * (static_cast<int>(_cur_tile * _t_tile) + 1);
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// OSG_NOTICE<<this<<" setting tex coords "<<_s_coord<<" "<<_t_coord<<std::endl;
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}
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// update angle
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_prev_angle = _angle;
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_angle += _angul_arvel * dt;
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