Ran script to remove trailing spaces and tabs
This commit is contained in:
@@ -54,13 +54,13 @@ CameraConfig::CameraConfig() :
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_offset_shearx(0.0f),
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_offset_sheary(0.0f),
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_postmultiply(false)
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{
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_offset_matrix[0] = 1.0; _offset_matrix[1] = 0.0; _offset_matrix[2] = 0.0; _offset_matrix[3] = 0.0;
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_offset_matrix[4] = 0.0; _offset_matrix[5] = 1.0; _offset_matrix[6] = 0.0; _offset_matrix[7] = 0.0;
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_offset_matrix[8] = 0.0; _offset_matrix[9] = 0.0; _offset_matrix[10] = 1.0; _offset_matrix[11] = 0.0;
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_offset_matrix[12] = 0.0; _offset_matrix[13] = 0.0; _offset_matrix[14] = 0.0; _offset_matrix[15] = 1.0;
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_threadModelDirective = CameraGroup::getDefaultThreadModel();
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}
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@@ -74,7 +74,7 @@ void CameraConfig::beginVisual( void )
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void CameraConfig::beginVisual( const char * name )
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{
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std::pair<std::map<std::string,VisualChooser *>::iterator,bool> res =
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std::pair<std::map<std::string,VisualChooser *>::iterator,bool> res =
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_visual_map.insert(std::pair<std::string,VisualChooser *>(std::string(name), new VisualChooser));
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_current_visual_chooser = (res.first)->second;
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_can_add_visual_attributes = true;
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@@ -103,7 +103,7 @@ void CameraConfig::setVisualByID( unsigned int id )
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void CameraConfig::addVisualAttribute( VisualChooser::AttributeName token, int param )
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{
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if( !_current_visual_chooser.valid() || _can_add_visual_attributes == false )
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{
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{
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std::cerr << "CameraConfig::addVisualAttribute(token,param) : ERROR no current visual\n";
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return;
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}
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@@ -157,9 +157,9 @@ VisualChooser *CameraConfig::findVisual( const char *name )
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void CameraConfig::beginRenderSurface( const char *name )
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{
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std::pair<std::map<std::string, osg::ref_ptr<RenderSurface> >::iterator,bool> res =
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std::pair<std::map<std::string, osg::ref_ptr<RenderSurface> >::iterator,bool> res =
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_render_surface_map.insert(std::pair<std::string, osg::ref_ptr< RenderSurface> >(
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std::string(name),
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std::string(name),
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new RenderSurface));
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_current_render_surface = (res.first)->second.get();
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_current_render_surface->setWindowName( std::string(name) );
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@@ -275,13 +275,13 @@ unsigned int CameraConfig::getNumberOfRenderSurfaces()
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RenderSurface *CameraConfig::getRenderSurface( unsigned int index )
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{
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if( index >= _render_surface_map.size() )
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if( index >= _render_surface_map.size() )
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return NULL;
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std::map <std::string, osg::ref_ptr<RenderSurface> >::iterator p;
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unsigned int i = 0;
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for( p = _render_surface_map.begin(); p != _render_surface_map.end(); p++ )
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if( i++ == index )
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if( i++ == index )
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break;
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if( p == _render_surface_map.end() )
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return NULL;
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@@ -309,7 +309,7 @@ void CameraConfig::addCamera( std::string name, Camera *camera )
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void CameraConfig::beginCamera( std::string name )
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{
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Camera *camera = new Camera;
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std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool> res =
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std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool> res =
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_camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name, camera));
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_current_camera = (res.first)->second.get();
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_can_add_camera_attributes = true;
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@@ -447,13 +447,13 @@ unsigned int CameraConfig::getNumberOfCameras() const
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const Camera *CameraConfig::getCamera( unsigned int n ) const
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{
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if( n >= _camera_map.size() )
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if( n >= _camera_map.size() )
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return NULL;
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unsigned int i;
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std::map <std::string, osg::ref_ptr<Camera> >::const_iterator p;
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for( i = 0, p = _camera_map.begin(); p != _camera_map.end(); p++ )
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if( i++ == n )
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if( i++ == n )
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break;
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if( p == _camera_map.end() )
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return NULL;
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@@ -462,13 +462,13 @@ const Camera *CameraConfig::getCamera( unsigned int n ) const
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Camera *CameraConfig::getCamera( unsigned int n )
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{
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if( n >= _camera_map.size() )
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if( n >= _camera_map.size() )
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return NULL;
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unsigned int i;
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std::map <std::string, osg::ref_ptr<Camera> >::iterator p;
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for( i = 0, p = _camera_map.begin(); p != _camera_map.end(); p++ )
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if( i++ == n )
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if( i++ == n )
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break;
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if( p == _camera_map.end() )
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return NULL;
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@@ -482,7 +482,7 @@ void CameraConfig::beginInputArea()
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}
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void CameraConfig::addInputAreaEntry( char *renderSurfaceName )
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{
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{
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osgProducer::RenderSurface *rs = findRenderSurface( renderSurfaceName );
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if( rs == NULL )
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{
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@@ -493,24 +493,24 @@ void CameraConfig::addInputAreaEntry( char *renderSurfaceName )
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_input_area->addRenderSurface( rs );
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}
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void CameraConfig::endInputArea()
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void CameraConfig::endInputArea()
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{
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_can_add_input_area_entries = false;
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}
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void CameraConfig::setInputArea(InputArea *ia)
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{
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_input_area=ia;
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void CameraConfig::setInputArea(InputArea *ia)
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{
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_input_area=ia;
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}
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InputArea *CameraConfig::getInputArea()
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{
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return _input_area.get();
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InputArea *CameraConfig::getInputArea()
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{
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return _input_area.get();
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}
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const InputArea *CameraConfig::getInputArea() const
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{
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return _input_area.get();
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const InputArea *CameraConfig::getInputArea() const
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{
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return _input_area.get();
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}
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#if 0
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@@ -531,13 +531,13 @@ void CameraConfig::addStereoSystemCommand( int screen, std::string stereoCmd, st
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_stereoSystemCommands.push_back(StereoSystemCommand( screen, stereoCmd, monoCmd ));
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}
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const std::vector<CameraConfig::StereoSystemCommand> &CameraConfig::getStereoSystemCommands()
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{
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return _stereoSystemCommands;
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const std::vector<CameraConfig::StereoSystemCommand> &CameraConfig::getStereoSystemCommands()
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{
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return _stereoSystemCommands;
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}
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CameraConfig::~CameraConfig()
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CameraConfig::~CameraConfig()
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{
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}
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@@ -546,7 +546,7 @@ CameraConfig::~CameraConfig()
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void CameraConfig::rotateCameraOffset( osg::Matrix::value_type deg, osg::Matrix::value_type x, osg::Matrix::value_type y, osg::Matrix::value_type z )
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{
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osg::Matrix m;
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m.invert(osg::Matrix::rotate( osg::DegreesToRadians(deg), x,y,z));
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m.invert(osg::Matrix::rotate( osg::DegreesToRadians(deg), x,y,z));
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m = m * osg::Matrix(_offset_matrix);
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memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
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}
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@@ -554,7 +554,7 @@ void CameraConfig::rotateCameraOffset( osg::Matrix::value_type deg, osg::Matrix:
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void CameraConfig::translateCameraOffset( osg::Matrix::value_type x, osg::Matrix::value_type y, osg::Matrix::value_type z )
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{
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osg::Matrix m;
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m.invert(osg::Matrix::translate( x,y,z));
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m.invert(osg::Matrix::translate( x,y,z));
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m = m * osg::Matrix(_offset_matrix);
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memcpy( _offset_matrix, m.ptr(), sizeof( osg::Matrix::value_type[16] ));
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}
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@@ -577,23 +577,23 @@ std::string CameraConfig::findFile( std::string filename )
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if( ptr != NULL )
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{
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path = std::string(ptr) + '/' + filename;
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if( osgDB::fileExists(path))
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if( osgDB::fileExists(path))
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return path;
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}
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// Check standard location(s)
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//path.clear();
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path = std::string( "/usr/local/share/Producer/Config/") + filename;
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if( osgDB::fileExists(path) )
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if( osgDB::fileExists(path) )
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return path;
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//path.clear();
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path = std::string( "/usr/share/Producer/Config/") + filename;
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if( osgDB::fileExists(path) )
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if( osgDB::fileExists(path) )
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return path;
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// Check local directory
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if(osgDB::fileExists(filename))
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if(osgDB::fileExists(filename))
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return filename;
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// Fail
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@@ -635,7 +635,7 @@ bool CameraConfig::defaultConfig()
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{
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std::stringstream sstr; sstr<<"Screen"<<i;
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std::string name = sstr.str();
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std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool> res =
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std::pair<std::map<std::string, osg::ref_ptr<Camera> >::iterator,bool> res =
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_camera_map.insert(std::pair<std::string, osg::ref_ptr<Camera> >(name, new Camera));
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((res.first)->second)->getRenderSurface()->setScreenNum( i );
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@@ -650,7 +650,7 @@ bool CameraConfig::defaultConfig()
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ia->addRenderSurface(rs);
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}
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_render_surface_map.insert(std::pair<std::string,
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_render_surface_map.insert(std::pair<std::string,
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osg::ref_ptr<RenderSurface> >( rs->getWindowName(), rs ));
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xshear -= 2.0;
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@@ -659,5 +659,5 @@ bool CameraConfig::defaultConfig()
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_threadModelDirective = CameraGroup::getDefaultThreadModel();
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return true;
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}
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}
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