Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,14 +1,14 @@
/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#include "daeWriter.h"
@@ -77,7 +77,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
}
domEffect *effect = daeSafeCast< domEffect >( lib_effects->add( COLLADA_ELEMENT_EFFECT ) );
std::string efName = name + "_effect";
effect->setId( efName.c_str() );
url = "#" + efName;
@@ -142,12 +142,12 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
np->setSid( sampName.c_str() );
domFx_sampler2D_common *sampler = daeSafeCast< domFx_sampler2D_common >( np->add( COLLADA_ELEMENT_SAMPLER2D ) );
domFx_sampler2D_common_complexType::domSource *source = daeSafeCast< domFx_sampler2D_common_complexType::domSource >( sampler->add( COLLADA_ELEMENT_SOURCE ) );
source->setValue( surfName.c_str() );
source->setValue( surfName.c_str() );
//set sampler state
domFx_sampler2D_common_complexType::domWrap_s *wrap_s = daeSafeCast< domFx_sampler2D_common_complexType::domWrap_s >( sampler->add( COLLADA_ELEMENT_WRAP_S ) );
osg::Texture::WrapMode wrap = tex->getWrap( osg::Texture::WRAP_S );
switch( wrap )
switch( wrap )
{
case osg::Texture::CLAMP:
case osg::Texture::CLAMP_TO_EDGE:
@@ -169,7 +169,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
domFx_sampler2D_common_complexType::domWrap_t *wrap_t = daeSafeCast< domFx_sampler2D_common_complexType::domWrap_t >( sampler->add( COLLADA_ELEMENT_WRAP_T ) );
wrap = tex->getWrap( osg::Texture::WRAP_T );
switch( wrap )
switch( wrap )
{
case osg::Texture::CLAMP:
case osg::Texture::CLAMP_TO_EDGE:
@@ -272,7 +272,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
const osg::Vec4 &dCol = osgmat->getDiffuseFrontAndBack()?osgmat->getDiffuse( osg::Material::FRONT_AND_BACK ):osgmat->getDiffuse( osg::Material::FRONT );
const osg::Vec4 &sCol = osgmat->getSpecularFrontAndBack()?osgmat->getSpecular( osg::Material::FRONT_AND_BACK ):osgmat->getSpecular( osg::Material::FRONT );
float shininess = osgmat->getShininessFrontAndBack()?osgmat->getShininess( osg::Material::FRONT_AND_BACK ):osgmat->getShininess( osg::Material::FRONT );
domCommon_color_or_texture_type *cot = daeSafeCast< domCommon_color_or_texture_type >( phong->add( COLLADA_ELEMENT_EMISSION ) );
domCommon_color_or_texture_type_complexType::domColor *col = daeSafeCast< domCommon_color_or_texture_type_complexType::domColor >( cot->add( COLLADA_ELEMENT_COLOR ) );
col->getValue().append( eCol.r() );
@@ -287,7 +287,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
col->getValue().append( aCol.b() );
col->getValue().append( aCol.a() );
//### check if we really have a texture
if ( phong->getDiffuse() == NULL )
{
@@ -301,7 +301,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
else
{
cot = phong->getDiffuse();
if (_pluginOptions.writeExtras)
{
// Adds the following to a texture element
@@ -394,7 +394,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
domCommon_transparent_type *ctt = daeSafeCast< domCommon_transparent_type >( phong->add(COLLADA_ELEMENT_TRANSPARENT) );
ctt->setOpaque( FX_OPAQUE_ENUM_A_ONE );
domCommon_color_or_texture_type_complexType::domTexture * dtex = daeSafeCast< domCommon_color_or_texture_type_complexType::domTexture >( ctt->add(COLLADA_ELEMENT_TEXTURE) );
if (!_pluginOptions.earthTex)
{
std::string sampName = efName + "-sampler";
@@ -405,7 +405,7 @@ void daeWriter::processMaterial( osg::StateSet *ss, domBind_material *pDomBindMa
std::string iName = efName + "-image";
dtex->setTexture( iName.c_str() );
}
dtex->setTexcoord( "texcoord0" );
dtex->setTexcoord( "texcoord0" );
}
else
{