Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -23,7 +23,7 @@
If you want to parse data out of a different structure instead, look at
subclassing trpgReadBuffer and replacing its virtual methods. That's what
trpgMemReadBuffer is doing.
This file also contains the implementation of trpgSceneParser().
That class implements a set of callbacks for handling the Pushes and Pops
in an archive. You fill in the Start/EndChildren callbacks and register
@@ -97,7 +97,7 @@ void trpgr_Parser::AddCallback(trpgToken tok,trpgr_Callback *cb,bool in_dest)
class WriteWrapper : public trpgr_Callback {
public:
WriteWrapper(trpgReadWriteable *in_wr) { wr = in_wr; };
void *Parse(trpgToken,trpgReadBuffer &buf) {
void *Parse(trpgToken,trpgReadBuffer &buf) {
if (wr->Read(buf))
return wr;
else
@@ -131,7 +131,7 @@ trpgr_Callback *trpgr_Parser::GetCallback(trpgToken tok)
else
return 0;
}
// Remove Callback
void trpgr_Parser::RemoveCallback(trpgToken tok)
@@ -240,7 +240,7 @@ class trpgSceneHelperPush : public trpgr_Callback
public:
trpgSceneHelperPush(trpgSceneParser *in_parse)
{ parse = in_parse; };
void *Parse(trpgToken /*tok*/,trpgReadBuffer& /*buf*/)
{
// Call the start children callback