Ran script to remove trailing spaces and tabs
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@@ -1,13 +1,13 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgSim/DOFTransform>
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@@ -29,8 +29,8 @@ static const unsigned int SCALE_Z_LIMIT_BIT = 0x80000000u >> 8;
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DOFTransform::DOFTransform():
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_previousTraversalNumber(osg::UNINITIALIZED_FRAME_NUMBER),
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_previousTime(0.0),
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_limitationFlags(0),
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_animationOn(false),
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_limitationFlags(0),
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_animationOn(false),
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_increasingFlags(0xffff),
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_multOrder(PRH)
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{
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@@ -59,7 +59,7 @@ DOFTransform::DOFTransform(const DOFTransform& dof, const osg::CopyOp& copyop):
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_increasingFlags(dof._increasingFlags),
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_multOrder(dof._multOrder)
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{
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if (_animationOn) setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
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if (_animationOn) setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
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}
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void DOFTransform::traverse(osg::NodeVisitor& nv)
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@@ -76,7 +76,7 @@ void DOFTransform::traverse(osg::NodeVisitor& nv)
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animate((float)(newTime-_previousTime));
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_previousTraversalNumber = nv.getTraversalNumber();
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_previousTime = newTime;
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_previousTime = newTime;
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}
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}
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@@ -89,7 +89,7 @@ bool DOFTransform::computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisito
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osg::Matrix l2w(getPutMatrix());
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//now the current matrix:
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osg::Matrix current;
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osg::Matrix current;
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current.makeTranslate(getCurrentTranslate());
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//now create the local rotation:
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@@ -146,9 +146,9 @@ bool DOFTransform::computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisito
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}
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else
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{
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matrix = l2w;
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matrix = l2w;
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}
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return true;
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}
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@@ -159,7 +159,7 @@ bool DOFTransform::computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisito
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osg::Matrix w2l(getInversePutMatrix());
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//now the current matrix:
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osg::Matrix current;
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osg::Matrix current;
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current.makeTranslate(-getCurrentTranslate());
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//now create the local rotation:
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@@ -226,7 +226,7 @@ void DOFTransform::updateCurrentHPR(const osg::Vec3& hpr)
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//if there is constrain on animation
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if (_limitationFlags & ROTATION_ROLL_LIMIT_BIT)
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{
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//if we have min == max, it is efective constrain, so don't change
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//if we have min == max, it is efective constrain, so don't change
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if(_minHPR[2] != _maxHPR[2])
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{
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_currentHPR[2] = hpr[2];
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@@ -234,7 +234,7 @@ void DOFTransform::updateCurrentHPR(const osg::Vec3& hpr)
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if(_currentHPR[2] < _minHPR[2])
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{
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_currentHPR[2] = _minHPR[2];
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_currentHPR[2] = _minHPR[2];
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//force increasing flag to 1
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_increasingFlags |= this_flag;
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}
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@@ -283,12 +283,12 @@ void DOFTransform::updateCurrentHPR(const osg::Vec3& hpr)
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unsigned short this_flag = (unsigned short)1<<5;//heading
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if(_currentHPR[0] < _minHPR[0])
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if(_currentHPR[0] < _minHPR[0])
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{
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_currentHPR[0] = _minHPR[0];
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_increasingFlags |= this_flag;
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}
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else if(_currentHPR[0] > _maxHPR[0])
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else if(_currentHPR[0] > _maxHPR[0])
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{
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_currentHPR[0] = _maxHPR[0];
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_increasingFlags &= ~this_flag;
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@@ -318,7 +318,7 @@ void DOFTransform::updateCurrentTranslate(const osg::Vec3& translate)
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_currentTranslate[2] = _minTranslate[2];
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_increasingFlags |= this_flag;
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}
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else if(_currentTranslate[2] > _maxTranslate[2])
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else if(_currentTranslate[2] > _maxTranslate[2])
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{
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_currentTranslate[2] = _maxTranslate[2];
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_increasingFlags &= ~this_flag;
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@@ -342,7 +342,7 @@ void DOFTransform::updateCurrentTranslate(const osg::Vec3& translate)
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_currentTranslate[1] = _minTranslate[1];
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_increasingFlags |= this_flag;
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}
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else if(_currentTranslate[1] > _maxTranslate[1])
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else if(_currentTranslate[1] > _maxTranslate[1])
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{
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_currentTranslate[1] = _maxTranslate[1];
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_increasingFlags &= ~this_flag;
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@@ -361,18 +361,18 @@ void DOFTransform::updateCurrentTranslate(const osg::Vec3& translate)
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_currentTranslate[0] = translate[0];
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unsigned short this_flag = (unsigned short)1;
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if(_currentTranslate[0] < _minTranslate[0])
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if(_currentTranslate[0] < _minTranslate[0])
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{
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_currentTranslate[0] = _minTranslate[0];
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_increasingFlags |= this_flag;
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}
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else if(_currentTranslate[0] > _maxTranslate[0])
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else if(_currentTranslate[0] > _maxTranslate[0])
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{
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_currentTranslate[0] = _maxTranslate[0];
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_increasingFlags &= ~this_flag;
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}
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}
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}
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}
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else
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{
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_currentTranslate[0] = translate[0];
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@@ -387,16 +387,16 @@ void DOFTransform::updateCurrentScale(const osg::Vec3& scale)
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if (_limitationFlags & SCALE_Z_LIMIT_BIT)
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{
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if(_minScale[2] != _maxScale[2])
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{
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{
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_currentScale[2] = scale[2];
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unsigned short this_flag = (unsigned short)1<<8;
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if(_currentScale[2] < _minScale[2])
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if(_currentScale[2] < _minScale[2])
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{
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_currentScale[2] = _minScale[2];
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_increasingFlags |= this_flag;
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}
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else if(_currentScale[2] > _maxScale[2])
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else if(_currentScale[2] > _maxScale[2])
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{
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_currentScale[2] = _maxScale[2];
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_increasingFlags &= ~this_flag;
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@@ -415,12 +415,12 @@ void DOFTransform::updateCurrentScale(const osg::Vec3& scale)
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_currentScale[1] = scale[1];
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unsigned short this_flag = (unsigned short)1<<7;
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if(_currentScale[1] < _minScale[1])
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if(_currentScale[1] < _minScale[1])
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{
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_currentScale[1] = _minScale[1];
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_increasingFlags |= this_flag;
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}
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else if(_currentScale[1] > _maxScale[1])
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else if(_currentScale[1] > _maxScale[1])
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{
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_currentScale[1] = _maxScale[1];
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_increasingFlags &= ~this_flag;
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@@ -439,12 +439,12 @@ void DOFTransform::updateCurrentScale(const osg::Vec3& scale)
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_currentScale[0] = scale[0];
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unsigned short this_flag = (unsigned short)1<<6;
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if(_currentScale[0] < _minScale[0])
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if(_currentScale[0] < _minScale[0])
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{
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_currentScale[0] = _minScale[0];
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_increasingFlags |= this_flag;
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}
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else if(_currentScale[0] > _maxScale[0])
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else if(_currentScale[0] > _maxScale[0])
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{
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_currentScale[0] = _maxScale[0];
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_increasingFlags &= ~this_flag;
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@@ -462,14 +462,14 @@ void DOFTransform::updateCurrentScale(const osg::Vec3& scale)
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void DOFTransform::setAnimationOn(bool do_animate)
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{
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if (_animationOn == do_animate) return;
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int delta = 0;
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if (_animationOn) --delta;
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if (do_animate) ++delta;
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_animationOn = do_animate;
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if (_animationOn) setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+delta);
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}
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@@ -534,5 +534,5 @@ void DOFTransform::animate(float deltaTime)
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new_value[2] -= _incrementScale[2]*deltaTime;
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updateCurrentScale(new_value);
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}
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